1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
|
/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* SND_FmodDevice derived from SND_IAudioDevice
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
#include "SND_FmodDevice.h"
#include "SoundDefines.h"
#include "SYS_System.h"
#include "SND_Utils.h"
SND_FmodDevice::SND_FmodDevice()
{
// check if audio is wanted
SYS_SystemHandle syshandle = SYS_GetSystem();
int audio = SYS_GetCommandLineInt(syshandle,"noaudio",0);
m_dspunit = NULL;
if (audio == 1)
m_audio = false;
else
m_audio = true;
// let's check if we can get fmod to initialize...
if (m_audio)
{
signed char MinHardwareChannels = FSOUND_SetMinHardwareChannels(NUM_FMOD_MIN_HW_CHANNELS);
signed char MaxHardwareChannels = FSOUND_SetMaxHardwareChannels(NUM_FMOD_MAX_HW_CHANNELS);
if (FSOUND_Init(MIXRATE, NUM_SOURCES, 0))
{
m_max_channels = FSOUND_GetMaxChannels();
m_num_hardware_channels = FSOUND_GetNumHardwareChannels();
m_num_software_channels = NUM_SOURCES;
// let's get us a wavecache
m_wavecache = new SND_WaveCache();
int i;
for (i = 0; i < NUM_BUFFERS; i++)
m_buffers[i] = NULL;
for (i = 0; i < NUM_SOURCES; i++)
{
m_sources[i] = NULL;
m_frequencies[i] = 0;
m_channels[i] = 0;
}
}
else
{
m_audio = false;
}
}
#ifdef ONTKEVER
int numdrivers = FSOUND_GetNumDrivers();
int output = FSOUND_GetOutput();
int oputputrate = FSOUND_GetOutputRate();
int mixer = FSOUND_GetMixer();
printf("maxchannels is: %d\n", m_max_channels);
printf("num hw channels is: %d\n", m_num_hardware_channels);
printf("num sw channels is: %d\n", m_num_software_channels);
printf("numdrivers is: %d\n", numdrivers);
printf("output is: %d\n", output);
printf("oputputrate is: %d\n", oputputrate);
printf("mixer is: %d\n", mixer);
#endif
}
SND_FmodDevice::~SND_FmodDevice()
{
// let's see if we used the cd. if not, just leave it alone
SND_CDObject* pCD = SND_CDObject::Instance();
if (pCD)
{
this->StopCD();
SND_CDObject::DisposeSystem();
}
StopUsingDSP();
FSOUND_Close();
}
void SND_FmodDevice::UseCD() const
{
// only fmod has CD support, so only create it here
SND_CDObject::CreateSystem();
}
void SND_FmodDevice::MakeCurrent() const
{
// empty
}
SND_WaveSlot* SND_FmodDevice::LoadSample(const STR_String& name,
void* memlocation,
int size)
{
SND_WaveSlot* waveslot = NULL;
STR_String samplename = name;
if (m_audio)
{
/* first check if the sample is supported */
if (SND_IsSampleValid(name, memlocation))
{
/* create the waveslot */
waveslot = m_wavecache->GetWaveSlot(samplename);
if (waveslot)
{
int buffer = waveslot->GetBuffer();
/* load the sample from memory? */
if (size && memlocation)
{
m_buffers[buffer] = FSOUND_Sample_Load(buffer, (char*)memlocation, FSOUND_LOADMEMORY, size);
/* if the loading succeeded, fill the waveslot with info */
if (m_buffers[buffer])
{
int sampleformat = SND_GetSampleFormat(memlocation);
int numberofchannels = SND_GetNumberOfChannels(memlocation);
int samplerate = SND_GetSampleRate(memlocation);
int bitrate = SND_GetBitRate(memlocation);
int numberofsamples = SND_GetNumberOfSamples(memlocation);
waveslot->SetFileSize(size);
waveslot->SetData(memlocation);
waveslot->SetSampleFormat(sampleformat);
waveslot->SetNumberOfChannels(numberofchannels);
waveslot->SetSampleRate(samplerate);
waveslot->SetBitRate(bitrate);
waveslot->SetNumberOfSamples(numberofsamples);
}
}
/* or from file? */
else
{
m_buffers[buffer] = FSOUND_Sample_Load(buffer, samplename.Ptr(), FSOUND_LOOP_NORMAL, NULL);
}
#ifdef ONTKEVER
int error = FSOUND_GetError();
printf("sample load: errornumber is: %d\n", error);
#endif
/* if the loading succeeded, mark the waveslot */
if (m_buffers[buffer])
{
waveslot->SetLoaded(true);
}
/* or when it failed, free the waveslot */
else
{
m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
waveslot = NULL;
}
}
}
}
return waveslot;
}
// listener's and general stuff //////////////////////////////////////////////////////
/* sets the global dopplervelocity */
void SND_FmodDevice::SetDopplerVelocity(MT_Scalar dopplervelocity) const
{
/* not supported by fmod */
FSOUND_3D_Listener_SetDopplerFactor(dopplervelocity);
}
/* sets the global dopplerfactor */
void SND_FmodDevice::SetDopplerFactor(MT_Scalar dopplerfactor) const
{
FSOUND_3D_Listener_SetDopplerFactor(dopplerfactor);
}
/* sets the global rolloff factor */
void SND_FmodDevice::SetListenerRollOffFactor(MT_Scalar rollofffactor) const
{
// not implemented in openal
}
void SND_FmodDevice::NextFrame() const
{
FSOUND_3D_Update();
}
// set the gain for the listener
void SND_FmodDevice::SetListenerGain(float gain) const
{
int fmod_gain = (int)(gain * 255);
FSOUND_SetSFXMasterVolume(fmod_gain);
}
void SND_FmodDevice::InitListener()
{
// initialize the listener with these values that won't change
// (as long as we can have only one listener)
// now we can superimpose all listeners on each other (for they
// have the same settings)
float lispos[3] = {0,0,0};
float lisvel[3] = {0,0,0};
FSOUND_3D_Listener_SetAttributes(lispos, lisvel, 0, -1, 0, 0, 0, 1);
}
// source playstate stuff ////////////////////////////////////////////////////////////
// check if the sound's still playing
int SND_FmodDevice::GetPlayState(int id)
{
int result = SND_STOPPED;
// klopt niet, fixen
signed char isplaying = FSOUND_IsPlaying(id);
if (isplaying)
{
result = SND_PLAYING;
}
/* hi reevan, just swap // of these 2 lines */
// return result;
return 0;
}
/* sets the buffer */
void SND_FmodDevice::SetObjectBuffer(int id, unsigned int buffer)
{
m_sources[id] = m_buffers[buffer];
}
// make the source play
void SND_FmodDevice::PlayObject(int id)
{
m_channels[id] = FSOUND_PlaySound(FSOUND_FREE, m_sources[id]);
m_frequencies[id] = FSOUND_GetFrequency(m_channels[id]);
// printf("fmod: play \n");
}
// make the source stop
void SND_FmodDevice::StopObject(int id) const
{
FSOUND_StopSound(m_channels[id]);
// printf("fmod: stop \n");
}
// stop all sources
void SND_FmodDevice::StopAllObjects()
{
FSOUND_StopSound(FSOUND_ALL);
}
// pause the source
void SND_FmodDevice::PauseObject(int id) const
{
FSOUND_StopSound(m_channels[id]);
}
// source properties stuff ////////////////////////////////////////////////////////////
// give openal the object's pitch
void SND_FmodDevice::SetObjectPitch(int id, MT_Scalar pitch) const
{
pitch = pitch * m_frequencies[id];
char result = FSOUND_SetFrequency(m_channels[id], (int)pitch);
}
// give openal the object's gain
void SND_FmodDevice::SetObjectGain(int id, MT_Scalar gain) const
{
int vol = (int)(gain * 255);
FSOUND_SetVolume(m_channels[id], vol);
}
// give openal the object's looping
void SND_FmodDevice::SetObjectLoop(int id, unsigned int loopmode) const
{
// printf("loopmode: %d\n", loopmode);
switch (loopmode)
{
case SND_LOOP_OFF:
{
#ifndef __APPLE__
char result = FSOUND_Sample_SetLoopMode(m_sources[id], FSOUND_LOOP_OFF);
#else
char result = FSOUND_SetLoopMode(m_sources[id], FSOUND_LOOP_OFF);
#endif
// char result = FSOUND_SetLoopMode(m_channels[id], FSOUND_LOOP_OFF);
break;
}
case SND_LOOP_NORMAL:
{
#ifndef __APPLE__
char result = FSOUND_Sample_SetLoopMode(m_sources[id], FSOUND_LOOP_NORMAL);
#else
char result = FSOUND_SetLoopMode(m_sources[id], FSOUND_LOOP_NORMAL);
#endif
// char result = FSOUND_SetLoopMode(m_channels[id], FSOUND_LOOP_NORMAL);
break;
}
case SND_LOOP_BIDIRECTIONAL:
{
#ifndef __APPLE__
char result = FSOUND_Sample_SetLoopMode(m_sources[id], FSOUND_LOOP_BIDI);
#else
char result = FSOUND_SetLoopMode(m_sources[id], FSOUND_LOOP_BIDI);
#endif
// char result = FSOUND_SetLoopMode(m_channels[id], FSOUND_LOOP_NORMAL);
break;
}
default:
break;
}
}
void SND_FmodDevice::SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const
{
FSOUND_Sample_SetLoopPoints(m_sources[id], loopstart, loopend);
}
void SND_FmodDevice::SetObjectMinGain(int id, MT_Scalar mingain) const
{
/* not supported by fmod */
}
void SND_FmodDevice::SetObjectMaxGain(int id, MT_Scalar maxgain) const
{
/* not supported by fmod */
}
void SND_FmodDevice::SetObjectRollOffFactor(int id, MT_Scalar rollofffactor) const
{
/* not supported by fmod */
}
void SND_FmodDevice::SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const
{
/* not supported by fmod */
}
// give openal the object's position
void SND_FmodDevice::ObjectIs2D(int id) const
{
float obpos[3] = {0,0,0};
float obvel[3] = {0,0,0};
FSOUND_3D_SetAttributes(m_channels[id], obpos, obvel);
}
void SND_FmodDevice::SetObjectTransform(int id,
const MT_Vector3& position,
const MT_Vector3& velocity,
const MT_Matrix3x3& orientation,
const MT_Vector3& lisposition,
const MT_Scalar& rollofffactor) const
{
float obpos[3];
float obvel[3];
obpos[0] = (float)position[0] * (float)rollofffactor; //x (l/r)
obpos[1] = (float)position[1] * (float)rollofffactor;
obpos[2] = (float)position[2] * (float)rollofffactor;
velocity.getValue(obvel);
FSOUND_3D_SetAttributes(m_channels[id], obpos, obvel);
}
// cd support stuff ////////////////////////////////////////////////////////////
void SND_FmodDevice::PlayCD(int track) const
{
#ifndef __APPLE__
signed char result = FSOUND_CD_Play(track);
#else
signed char result = FSOUND_CD_Play(0, track);
#endif
#ifdef ONTKEVER
printf("SND_FmodDevice::PlayCD(): track=%d, result=%d\n", track, (int)result);
#endif
}
void SND_FmodDevice::PauseCD(bool pause) const
{
#ifndef __APPLE__
signed char result = FSOUND_CD_SetPaused(pause);
#else
signed char result = FSOUND_CD_SetPaused(0, pause);
#endif
#ifdef ONTKEVER
printf("SND_FmodDevice::PauseCD(): pause=%d, result=%d\n", pause, (int)result);
#endif
}
void SND_FmodDevice::StopCD() const
{
SND_CDObject* pCD = SND_CDObject::Instance();
if (pCD)
{
if (pCD->GetUsed())
{
#ifndef __APPLE__
signed char result = FSOUND_CD_Stop();
#else
signed char result = FSOUND_CD_Stop(0);
#endif
#ifdef ONTKEVER
printf("SND_FmodDevice::StopCD(): result=%d\n", (int)result);
#endif
}
}
}
void SND_FmodDevice::SetCDPlaymode(int playmode) const
{
#ifndef __APPLE__
FSOUND_CD_SetPlayMode(playmode);
#else
FSOUND_CD_SetPlayMode(0, playmode);
#endif
#ifdef ONTKEVER
printf("SND_FmodDevice::SetCDPlaymode(): playmode=%d,\n", playmode);
#endif
}
void SND_FmodDevice::SetCDGain(MT_Scalar gain) const
{
int volume = gain * 255;
#ifndef __APPLE__
signed char result = FSOUND_CD_SetVolume(volume);
#else
signed char result = FSOUND_CD_SetVolume(0, volume);
#endif
#ifdef ONTKEVER
printf("SND_FmodDevice::SetCDGain(): gain=%f, volume=%d, result=%d\n", gain, volume, (int)result);
#endif
}
void SND_FmodDevice::StartUsingDSP()
{
m_dspunit = FSOUND_DSP_GetFFTUnit();
FSOUND_DSP_SetActive(m_dspunit, true);
}
float* SND_FmodDevice::GetSpectrum()
{
m_spectrum = FSOUND_DSP_GetSpectrum();
return m_spectrum;
}
void SND_FmodDevice::StopUsingDSP()
{
if (m_dspunit)
FSOUND_DSP_SetActive(m_dspunit, false);
}
|