blob: 4999ccac8f1135ca9b7b21a672ee72efa1ffc8d8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_FADERFACTORY
#define AUD_FADERFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory fades another factory.
* If the fading type is AUD_FADE_IN, everything before the fading start will be
* silenced, for AUD_FADE_OUT that's true for everything after fading ends.
*/
class AUD_FaderFactory : public AUD_EffectFactory
{
private:
/**
* The fading type.
*/
AUD_FadeType m_type;
/**
* The fading start.
*/
float m_start;
/**
* The fading length.
*/
float m_length;
public:
/**
* Creates a new fader factory.
* \param factory The input factory.
* \param type The fading type.
* \param start The time where fading should start in seconds.
* \param length How long fading should last in seconds.
*/
AUD_FaderFactory(AUD_IFactory* factory = 0,
AUD_FadeType type = AUD_FADE_IN,
float start = 0.0f, float length = 1.0f);
/**
* Creates a new fader factory.
* \param type The fading type.
* \param start The time where fading should start in seconds.
* \param length How long fading should last in seconds.
*/
AUD_FaderFactory(AUD_FadeType type = AUD_FADE_IN,
float start = 0.0f, float length = 1.0f);
/**
* Returns the fading type.
*/
AUD_FadeType getType();
/**
* Sets the fading type.
* \param type The new fading type: AUD_FADE_IN or AUD_FADE_OUT.
*/
void setType(AUD_FadeType type);
/**
* Returns the fading start.
*/
float getStart();
/**
* Sets the fading start.
* \param start The new fading start.
*/
void setStart(float start);
/**
* Returns the fading length.
*/
float getLength();
/**
* Sets the fading length.
* \param start The new fading length.
*/
void setLength(float length);
virtual AUD_IReader* createReader();
};
#endif //AUD_FADERFACTORY
|