1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
|
/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/intern/AUD_SequencerFactory.h
* \ingroup audaspaceintern
*/
#ifndef AUD_SEQUENCERFACTORY
#define AUD_SEQUENCERFACTORY
#include "AUD_IFactory.h"
#include <list>
typedef float (*AUD_volumeFunction)(void*, void*, float);
struct AUD_SequencerEntry
{
AUD_Reference<AUD_IFactory>** sound;
float begin;
float end;
float skip;
bool muted;
void* data;
};
class AUD_SequencerReader;
/**
* This factory creates a resampling reader that does simple linear resampling.
*/
class AUD_SequencerFactory : public AUD_IFactory
{
private:
/**
* The target specification.
*/
AUD_Specs m_specs;
std::list<AUD_Reference<AUD_SequencerEntry> > m_entries;
std::list<AUD_Reference<AUD_SequencerReader> > m_readers;
bool m_muted;
void* m_data;
AUD_volumeFunction m_volume;
// hide copy constructor and operator=
AUD_SequencerFactory(const AUD_SequencerFactory&);
AUD_SequencerFactory& operator=(const AUD_SequencerFactory&);
public:
AUD_SequencerFactory(AUD_Specs specs, bool muted, void* data, AUD_volumeFunction volume);
~AUD_SequencerFactory();
void setSpecs(AUD_Specs specs);
void mute(bool muted);
bool getMute() const;
AUD_Reference<AUD_SequencerEntry> add(AUD_Reference<AUD_IFactory>** sound, float begin, float end, float skip, void* data);
void remove(AUD_Reference<AUD_SequencerEntry> entry);
void move(AUD_Reference<AUD_SequencerEntry> entry, float begin, float end, float skip);
void mute(AUD_Reference<AUD_SequencerEntry> entry, bool mute);
virtual AUD_Reference<AUD_IReader> createReader();
void removeReader(AUD_Reference<AUD_SequencerReader> reader);
};
#endif //AUD_SEQUENCERFACTORY
|