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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/intern/AUD_SequencerHandle.h
* \ingroup audaspaceintern
*/
#ifndef AUD_SEQUENCERHANDLE
#define AUD_SEQUENCERHANDLE
#include "AUD_SequencerEntry.h"
#include "AUD_IHandle.h"
#include "AUD_I3DHandle.h"
class AUD_ReadDevice;
class AUD_SequencerHandle
{
private:
AUD_Reference<AUD_SequencerEntry> m_entry;
AUD_Reference<AUD_IHandle> m_handle;
AUD_Reference<AUD_I3DHandle> m_3dhandle;
int m_status;
int m_pos_status;
int m_sound_status;
AUD_ReadDevice& m_device;
public:
AUD_SequencerHandle(AUD_Reference<AUD_SequencerEntry> entry, AUD_ReadDevice& device);
~AUD_SequencerHandle();
int compare(AUD_Reference<AUD_SequencerEntry> entry) const;
void stop();
void update(float position);
void seek(float position);
};
#endif //AUD_SEQUENCERHANDLE
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