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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <stdio.h>
#include "buffers.h"
#include "camera.h"
#include "device.h"
#include "scene.h"
#include "session.h"
#include "util_args.h"
#include "util_foreach.h"
#include "util_function.h"
#include "util_path.h"
#include "util_progress.h"
#include "util_string.h"
#include "util_time.h"
#include "util_view.h"
#include "cycles_xml.h"
CCL_NAMESPACE_BEGIN
struct Options {
Session *session;
Scene *scene;
string filepath;
int width, height;
SceneParams scene_params;
SessionParams session_params;
bool quiet;
} options;
static void session_print(const string& str)
{
/* print with carriage return to overwrite previous */
printf("\r%s", str.c_str());
/* add spaces to overwrite longer previous print */
static int maxlen = 0;
int len = str.size();
maxlen = max(len, maxlen);
for(int i = len; i < maxlen; i++)
printf(" ");
/* flush because we don't write an end of line */
fflush(stdout);
}
static void session_print_status()
{
int sample;
double total_time, sample_time;
string status, substatus;
/* get status */
options.session->progress.get_sample(sample, total_time, sample_time);
options.session->progress.get_status(status, substatus);
if(substatus != "")
status += ": " + substatus;
/* print status */
status = string_printf("Sample %d %s", sample, status.c_str());
session_print(status);
}
static BufferParams& session_buffer_params()
{
static BufferParams buffer_params;
buffer_params.width = options.width;
buffer_params.height = options.height;
buffer_params.full_width = options.width;
buffer_params.full_height = options.height;
return buffer_params;
}
static void session_init()
{
options.session = new Session(options.session_params);
options.session->reset(session_buffer_params(), options.session_params.samples);
options.session->scene = options.scene;
if(options.session_params.background && !options.quiet)
options.session->progress.set_update_callback(function_bind(&session_print_status));
else
options.session->progress.set_update_callback(function_bind(&view_redraw));
options.session->start();
options.scene = NULL;
}
static void scene_init()
{
options.scene = new Scene(options.scene_params);
xml_read_file(options.scene, options.filepath.c_str());
options.width = options.scene->camera->width;
options.height = options.scene->camera->height;
}
static void session_exit()
{
if(options.session) {
delete options.session;
options.session = NULL;
}
if(options.scene) {
delete options.scene;
options.scene = NULL;
}
if(options.session_params.background && !options.quiet) {
session_print("Finished Rendering.");
printf("\n");
}
}
static void display_info(Progress& progress)
{
static double latency = 0.0;
static double last = 0;
double elapsed = time_dt();
string str;
latency = (elapsed - last);
last = elapsed;
int sample;
double total_time, sample_time;
string status, substatus;
progress.get_sample(sample, total_time, sample_time);
progress.get_status(status, substatus);
if(substatus != "")
status += ": " + substatus;
str = string_printf("latency: %.4f sample: %d total: %.4f average: %.4f %s",
latency, sample, total_time, sample_time, status.c_str());
view_display_info(str.c_str());
}
static void display()
{
options.session->draw(session_buffer_params());
display_info(options.session->progress);
}
static void resize(int width, int height)
{
options.width= width;
options.height= height;
if(options.session)
options.session->reset(session_buffer_params(), options.session_params.samples);
}
void keyboard(unsigned char key)
{
if(key == 'r')
options.session->reset(session_buffer_params(), options.session_params.samples);
else if(key == 27) // escape
options.session->progress.set_cancel("Cancelled");
}
static int files_parse(int argc, const char *argv[])
{
if(argc > 0)
options.filepath = argv[0];
return 0;
}
static void options_parse(int argc, const char **argv)
{
options.width= 1024;
options.height= 512;
options.filepath = "";
options.session = NULL;
options.quiet = false;
/* devices */
string devices = "";
string devicename = "cpu";
vector<DeviceType> types = Device::available_types();
foreach(DeviceType type, types) {
if(devices != "")
devices += ", ";
devices += Device::string_from_type(type);
}
/* shading system */
string ssname = "svm";
string shadingsystems = "Shading system to use: svm";
#ifdef WITH_OSL
shadingsystems += ", osl";
#endif
/* parse options */
ArgParse ap;
bool help = false;
ap.options ("Usage: cycles_test [options] file.xml",
"%*", files_parse, "",
"--device %s", &devicename, ("Devices to use: " + devices).c_str(),
"--shadingsys %s", &ssname, "Shading system to use: svm, osl",
"--background", &options.session_params.background, "Render in background, without user interface",
"--quiet", &options.quiet, "In background mode, don't print progress messages",
"--samples %d", &options.session_params.samples, "Number of samples to render",
"--output %s", &options.session_params.output_path, "File path to write output image",
"--threads %d", &options.session_params.threads, "CPU Rendering Threads",
"--help", &help, "Print help message",
NULL);
if(ap.parse(argc, argv) < 0) {
fprintf(stderr, "%s\n", ap.error_message().c_str());
ap.usage();
exit(EXIT_FAILURE);
}
else if(help || options.filepath == "") {
ap.usage();
exit(EXIT_SUCCESS);
}
options.session_params.device_type = Device::type_from_string(devicename.c_str());
if(ssname == "osl")
options.scene_params.shadingsystem = SceneParams::OSL;
else if(ssname == "svm")
options.scene_params.shadingsystem = SceneParams::SVM;
/* handle invalid configurations */
bool type_available = false;
foreach(DeviceType dtype, types)
if(options.session_params.device_type == dtype)
type_available = true;
if(options.session_params.device_type == DEVICE_NONE || !type_available) {
fprintf(stderr, "Unknown device: %s\n", devicename.c_str());
exit(EXIT_FAILURE);
}
#ifdef WITH_OSL
else if(!(ssname == "osl" || ssname == "svm")) {
#else
else if(!(ssname == "svm")) {
#endif
fprintf(stderr, "Unknown shading system: %s\n", ssname.c_str());
exit(EXIT_FAILURE);
}
else if(options.scene_params.shadingsystem == SceneParams::OSL && options.session_params.device_type != DEVICE_CPU) {
fprintf(stderr, "OSL shading system only works with CPU device\n");
exit(EXIT_FAILURE);
}
else if(options.session_params.samples < 0) {
fprintf(stderr, "Invalid number of samples: %d\n", options.session_params.samples);
exit(EXIT_FAILURE);
}
else if(options.filepath == "") {
fprintf(stderr, "No file path specified\n");
exit(EXIT_FAILURE);
}
/* load scene */
scene_init();
}
CCL_NAMESPACE_END
using namespace ccl;
int main(int argc, const char **argv)
{
path_init("../build/bin/2.59/scripts/addons/cycles/");
options_parse(argc, argv);
if(options.session_params.background) {
session_init();
options.session->wait();
session_exit();
}
else {
string title = "Cycles: " + path_filename(options.filepath);
/* init/exit are callback so they run while GL is initialized */
view_main_loop(title.c_str(), options.width, options.height,
session_init, session_exit, resize, display, keyboard);
}
return 0;
}
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