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#
# Copyright 2011, Blender Foundation.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
import bpy
def init():
from cycles import libcycles_blender as lib
import os.path
lib.init(os.path.dirname(__file__))
def create(engine, data, scene, region = 0, v3d = 0, rv3d = 0):
from cycles import libcycles_blender as lib
data = data.as_pointer()
scene = scene.as_pointer()
if region:
region = region.as_pointer()
if v3d:
v3d = v3d.as_pointer()
if rv3d:
rv3d = rv3d.as_pointer()
engine.session = lib.create(engine.as_pointer(), data, scene, region, v3d, rv3d)
def free(engine):
if "session" in dir(engine):
if engine.session:
from cycles import libcycles_blender as lib
lib.free(engine.session)
del engine.session
def render(engine):
from cycles import libcycles_blender as lib
lib.render(engine.session)
def update(engine, data, scene):
from cycles import libcycles_blender as lib
lib.sync(engine.session)
def draw(engine, region, v3d, rv3d):
from cycles import libcycles_blender as lib
v3d = v3d.as_pointer()
rv3d = rv3d.as_pointer()
# draw render image
status, substatus = lib.draw(engine.session, v3d, rv3d)
# draw text over image
if status != "":
import blf
import bgl
fontid = 0 # todo, find out how to set this
dim = blf.dimensions(fontid, status)
dim_sub = blf.dimensions(fontid, substatus)
padding = 5
x = (region.width - max(dim[0], dim_sub[0]))*0.5 - padding
y = (region.height - (dim[1] + dim_sub[1] + padding))*0.5 - padding
bgl.glColor4f(0.0, 0.0, 0.0, 0.5)
bgl.glEnable(bgl.GL_BLEND)
bgl.glBlendFunc(bgl.GL_SRC_ALPHA, bgl.GL_ONE_MINUS_SRC_ALPHA)
bgl.glRectf(x, y, x+max(dim[0], dim_sub[0])+padding+padding, y+dim[1]+dim_sub[1]+padding+padding+2)
bgl.glDisable(bgl.GL_BLEND)
x = (region.width - dim[0])*0.5
y = (region.height - (dim[1] + dim_sub[1] + padding))*0.5 + dim_sub[1] + padding
bgl.glColor3f(0.8, 0.8, 0.8)
blf.position(fontid, x, y, 0)
blf.draw(fontid, status)
x = (region.width - dim_sub[0])*0.5
y = (region.height - (dim[1] + dim_sub[1] + padding))*0.5
bgl.glColor3f(0.6, 0.6, 0.6)
blf.position(fontid, x, y, 0)
blf.draw(fontid, substatus)
def available_devices():
from cycles import libcycles_blender as lib
return lib.available_devices()
def with_osl():
from cycles import libcycles_blender as lib
return lib.with_osl()
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