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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __BLENDER_DEVICE_H__
#define __BLENDER_DEVICE_H__
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "RNA_blender_cpp.h"
#include "RNA_types.h"
#include "device/device.h"
CCL_NAMESPACE_BEGIN
/* Get number of threads to use for rendering. */
int blender_device_threads(BL::Scene &b_scene);
/* Convert Blender settings to device specification. */
DeviceInfo blender_device_info(BL::Preferences &b_preferences,
BL::Scene &b_scene,
bool background);
CCL_NAMESPACE_END
#endif /* __BLENDER_DEVICE_H__ */
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