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/*
* Copyright 2019, NVIDIA Corporation.
* Copyright 2019, Blender Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_OPTIX
# include "bvh/bvh_optix.h"
CCL_NAMESPACE_BEGIN
BVHOptiX::BVHOptiX(const BVHParams ¶ms_,
const vector<Geometry *> &geometry_,
const vector<Object *> &objects_,
Device *device)
: BVH(params_, geometry_, objects_),
traversable_handle(0),
as_data(device, params_.top_level ? "optix tlas" : "optix blas"),
motion_transform_data(device, "optix motion transform")
{
}
BVHOptiX::~BVHOptiX()
{
// Acceleration structure memory is freed via the 'as_data' destructor
}
CCL_NAMESPACE_END
#endif /* WITH_OPTIX */
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