Welcome to mirror list, hosted at ThFree Co, Russian Federation.

device.h « device « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 87f255e54e78399cedcc37f16774797f5b03e212 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef __DEVICE_H__
#define __DEVICE_H__

#include <stdlib.h>

#include "device_memory.h"

#include "util_list.h"
#include "util_string.h"
#include "util_task.h"
#include "util_thread.h"
#include "util_types.h"
#include "util_vector.h"

CCL_NAMESPACE_BEGIN

class Progress;

/* Device Types */

enum DeviceType {
	DEVICE_NONE,
	DEVICE_CPU,
	DEVICE_OPENCL,
	DEVICE_CUDA,
	DEVICE_NETWORK,
	DEVICE_MULTI
};

class DeviceInfo {
public:
	DeviceType type;
	string description;
	string id;
	int num;
	bool display_device;
	bool advanced_shading;
	vector<DeviceInfo> multi_devices;

	DeviceInfo()
	{
		type = DEVICE_CPU;
		id = "CPU";
		num = 0;
		display_device = false;
		advanced_shading = true;
	}
};

/* Device Task */

class DeviceTask : public Task {
public:
	typedef enum { PATH_TRACE, TONEMAP, SHADER } Type;
	Type type;

	int x, y, w, h;
	device_ptr rng_state;
	device_ptr rgba;
	device_ptr buffer;
	int sample;
	int resolution;
	int offset, stride;

	device_ptr shader_input;
	device_ptr shader_output;
	int shader_eval_type;
	int shader_x, shader_w;

	DeviceTask(Type type = PATH_TRACE);

	void split(list<DeviceTask>& tasks, int num);
	void split_max_size(list<DeviceTask>& tasks, int max_size);
};

/* Device */

class Device {
protected:
	Device() {}

	bool background;
	string error_msg;

public:
	virtual ~Device() {}

	/* info */
	DeviceInfo info;
	virtual const string& error_message() { return error_msg; }

	/* regular memory */
	virtual void mem_alloc(device_memory& mem, MemoryType type) = 0;
	virtual void mem_copy_to(device_memory& mem) = 0;
	virtual void mem_copy_from(device_memory& mem,
		int y, int w, int h, int elem) = 0;
	virtual void mem_zero(device_memory& mem) = 0;
	virtual void mem_free(device_memory& mem) = 0;

	/* constant memory */
	virtual void const_copy_to(const char *name, void *host, size_t size) = 0;

	/* texture memory */
	virtual void tex_alloc(const char *name, device_memory& mem,
		bool interpolation = false, bool periodic = false) {};
	virtual void tex_free(device_memory& mem) {};

	/* pixel memory */
	virtual void pixels_alloc(device_memory& mem);
	virtual void pixels_copy_from(device_memory& mem, int y, int w, int h);
	virtual void pixels_free(device_memory& mem);

	/* open shading language, only for CPU device */
	virtual void *osl_memory() { return NULL; }

	/* load/compile kernels, must be called before adding tasks */ 
	virtual bool load_kernels(bool experimental) { return true; }

	/* tasks */
	virtual void task_add(DeviceTask& task) = 0;
	virtual void task_wait() = 0;
	virtual void task_cancel() = 0;
	
	/* opengl drawing */
	virtual void draw_pixels(device_memory& mem, int y, int w, int h,
		int dy, int width, int height, bool transparent);

#ifdef WITH_NETWORK
	/* networking */
	void server_run();
#endif

	/* static */
	static Device *create(DeviceInfo& info, bool background = true, int threads = 0);

	static DeviceType type_from_string(const char *name);
	static string string_from_type(DeviceType type);
	static vector<DeviceType>& available_types();
	static vector<DeviceInfo>& available_devices();
};

CCL_NAMESPACE_END

#endif /* __DEVICE_H__ */