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/*
* Copyright 2011-2021 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN
/* Information about interoperability destination.
* Is provided by the GPUDisplay. */
class DeviceGraphicsInteropDestination {
public:
/* Dimensions of the buffer, in pixels. */
int buffer_width = 0;
int buffer_height = 0;
/* OpenGL pixel buffer object. */
int opengl_pbo_id = 0;
/* Clear the entire destination before doing partial write to it. */
bool need_clear = false;
};
/* Device-side graphics interoperability support.
*
* Takes care of holding all the handlers needed by the device to implement interoperability with
* the graphics library. */
class DeviceGraphicsInterop {
public:
DeviceGraphicsInterop() = default;
virtual ~DeviceGraphicsInterop() = default;
/* Update this device-side graphics interoperability object with the given destination resource
* information. */
virtual void set_destination(const DeviceGraphicsInteropDestination &destination) = 0;
virtual device_ptr map() = 0;
virtual void unmap() = 0;
};
CCL_NAMESPACE_END
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