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/*
 * Copyright 2011-2016 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef __DEVICE_SPLIT_KERNEL_H__
#define __DEVICE_SPLIT_KERNEL_H__

#include "device.h"
#include "buffers.h"

CCL_NAMESPACE_BEGIN

/* When allocate global memory in chunks. We may not be able to
 * allocate exactly "CL_DEVICE_MAX_MEM_ALLOC_SIZE" bytes in chunks;
 * Since some bytes may be needed for aligning chunks of memory;
 * This is the amount of memory that we dedicate for that purpose.
 */
#define DATA_ALLOCATION_MEM_FACTOR 5000000 //5MB

/* Types used for split kernel */

class KernelDimensions {
public:
	size_t global_size[2];
	size_t local_size[2];

	KernelDimensions(size_t global_size_[2], size_t local_size_[2])
	{
		memcpy(global_size, global_size_, sizeof(global_size));
		memcpy(local_size, local_size_, sizeof(local_size));
	}
};

class SplitKernelFunction {
public:
	virtual ~SplitKernelFunction() {}

	/* enqueue the kernel, returns false if there is an error */
	virtual bool enqueue(const KernelDimensions& dim, device_memory& kg, device_memory& data) = 0;
};

class DeviceSplitKernel {
private:
	Device *device;

	SplitKernelFunction *kernel_path_init;
	SplitKernelFunction *kernel_scene_intersect;
	SplitKernelFunction *kernel_lamp_emission;
	SplitKernelFunction *kernel_queue_enqueue;
	SplitKernelFunction *kernel_background_buffer_update;
	SplitKernelFunction *kernel_shader_eval;
	SplitKernelFunction *kernel_holdout_emission_blurring_pathtermination_ao;
	SplitKernelFunction *kernel_direct_lighting;
	SplitKernelFunction *kernel_shadow_blocked;
	SplitKernelFunction *kernel_next_iteration_setup;

	/* Global memory variables [porting]; These memory is used for
	 * co-operation between different kernels; Data written by one
	 * kernel will be available to another kernel via this global
	 * memory.
	 */
	device_memory split_data;
	device_vector<uchar> ray_state;
	device_memory queue_index; /* Array of size num_queues * sizeof(int) that tracks the size of each queue. */

	/* Flag to make sceneintersect and lampemission kernel use queues. */
	device_memory use_queues_flag;

	/* Approximate time it takes to complete one sample */
	double avg_time_per_sample;

	/* Work pool with respect to each work group. */
	device_memory work_pool_wgs;

	/* clos_max value for which the kernels have been loaded currently. */
	int current_max_closure;

	/* Marked True in constructor and marked false at the end of path_trace(). */
	bool first_tile;

public:
	explicit DeviceSplitKernel(Device* device);
	virtual ~DeviceSplitKernel();

	bool load_kernels(const DeviceRequestedFeatures& requested_features);
	bool path_trace(DeviceTask *task,
	                RenderTile& rtile,
	                device_memory& kgbuffer,
	                device_memory& kernel_data);

	virtual size_t state_buffer_size(device_memory& kg, device_memory& data, size_t num_threads) = 0;
	size_t max_elements_for_max_buffer_size(device_memory& kg, device_memory& data, size_t max_buffer_size);

	virtual bool enqueue_split_kernel_data_init(const KernelDimensions& dim,
	                                            RenderTile& rtile,
	                                            int num_global_elements,
	                                            device_memory& kernel_globals,
	                                            device_memory& kernel_data_,
	                                            device_memory& split_data,
	                                            device_memory& ray_state,
	                                            device_memory& queue_index,
	                                            device_memory& use_queues_flag,
	                                            device_memory& work_pool_wgs) = 0;

	virtual SplitKernelFunction* get_split_kernel_function(string kernel_name, const DeviceRequestedFeatures&) = 0;
	virtual int2 split_kernel_local_size() = 0;
	virtual int2 split_kernel_global_size(device_memory& kg, device_memory& data, DeviceTask *task) = 0;
};

CCL_NAMESPACE_END

#endif /* __DEVICE_SPLIT_KERNEL_H__ */