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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#ifdef WITH_HIP
# ifdef WITH_HIP_DYNLOAD
# include "hipew.h"
# endif
CCL_NAMESPACE_BEGIN
class HIPDevice;
/* Utility to push/pop HIP context. */
class HIPContextScope {
public:
HIPContextScope(HIPDevice *device);
~HIPContextScope();
private:
HIPDevice *device;
};
/* Utility for checking return values of HIP function calls. */
# define hip_device_assert(hip_device, stmt) \
{ \
hipError_t result = stmt; \
if (result != hipSuccess) { \
const char *name = hipewErrorString(result); \
hip_device->set_error( \
string_printf("%s in %s (%s:%d)", name, #stmt, __FILE__, __LINE__)); \
} \
} \
(void)0
# define hip_assert(stmt) hip_device_assert(this, stmt)
# ifndef WITH_HIP_DYNLOAD
/* Transparently implement some functions, so majority of the file does not need
* to worry about difference between dynamically loaded and linked HIP at all. */
const char *hipewErrorString(hipError_t result);
const char *hipewCompilerPath();
int hipewCompilerVersion();
# endif /* WITH_HIP_DYNLOAD */
static inline bool hipSupportsDevice(const int hipDevId)
{
int major, minor;
hipDeviceGetAttribute(&major, hipDeviceAttributeComputeCapabilityMajor, hipDevId);
hipDeviceGetAttribute(&minor, hipDeviceAttributeComputeCapabilityMinor, hipDevId);
return (major > 10) || (major == 10 && minor >= 1);
}
CCL_NAMESPACE_END
#endif /* WITH_HIP */
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