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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2021-2022 Intel Corporation */
#ifdef WITH_ONEAPI
# include "device/device.h"
# include "device/oneapi/device.h"
# include "device/oneapi/queue.h"
# include "util/map.h"
CCL_NAMESPACE_BEGIN
class DeviceQueue;
class OneapiDevice : public Device {
private:
SyclQueue *device_queue_;
using ConstMemMap = map<string, device_vector<uchar> *>;
ConstMemMap const_mem_map_;
device_vector<TextureInfo> texture_info_;
bool need_texture_info_;
void *kg_memory_;
void *kg_memory_device_;
size_t kg_memory_size_ = (size_t)0;
size_t max_memory_on_device_ = (size_t)0;
OneAPIDLLInterface oneapi_dll_;
std::string oneapi_error_string_;
public:
virtual BVHLayoutMask get_bvh_layout_mask() const override;
OneapiDevice(const DeviceInfo &info,
OneAPIDLLInterface &oneapi_dll_object,
Stats &stats,
Profiler &profiler);
virtual ~OneapiDevice();
bool check_peer_access(Device *peer_device) override;
bool load_kernels(const uint requested_features) override;
void load_texture_info();
void generic_alloc(device_memory &mem);
void generic_copy_to(device_memory &mem);
void generic_free(device_memory &mem);
SyclQueue *sycl_queue();
string oneapi_error_message();
OneAPIDLLInterface oneapi_dll_object();
void *kernel_globals_device_pointer();
void mem_alloc(device_memory &mem) override;
void mem_copy_to(device_memory &mem) override;
void mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override;
void mem_copy_from(device_memory &mem)
{
mem_copy_from(mem, 0, 0, 0, 0);
}
void mem_zero(device_memory &mem) override;
void mem_free(device_memory &mem) override;
device_ptr mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t /*size*/) override;
virtual void const_copy_to(const char *name, void *host, size_t size) override;
void global_alloc(device_memory &mem);
void global_free(device_memory &mem);
void tex_alloc(device_texture &mem);
void tex_free(device_texture &mem);
/* Graphics resources interoperability. */
virtual bool should_use_graphics_interop() override;
virtual unique_ptr<DeviceQueue> gpu_queue_create() override;
int get_num_multiprocessors();
int get_max_num_threads_per_multiprocessor();
/* NOTE(@nsirgien): Create this methods to avoid some compilation problems on Windows with host
* side compilation (MSVC). */
void *usm_aligned_alloc_host(size_t memory_size, size_t alignment);
void usm_free(void *usm_ptr);
};
CCL_NAMESPACE_END
#endif
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