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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2022 NVIDIA Corporation
* Copyright 2022 Blender Foundation */
#pragma once
#include "hydra/config.h"
#include "scene/image.h"
#include <pxr/imaging/hd/field.h>
HDCYCLES_NAMESPACE_OPEN_SCOPE
class HdCyclesField final : public PXR_NS::HdField {
public:
HdCyclesField(const PXR_NS::SdfPath &bprimId, const PXR_NS::TfToken &typeId);
~HdCyclesField() override;
PXR_NS::HdDirtyBits GetInitialDirtyBitsMask() const override;
void Sync(PXR_NS::HdSceneDelegate *sceneDelegate,
PXR_NS::HdRenderParam *renderParam,
PXR_NS::HdDirtyBits *dirtyBits) override;
CCL_NS::ImageHandle GetImageHandle() const
{
return _handle;
}
private:
CCL_NS::ImageHandle _handle;
};
HDCYCLES_NAMESPACE_CLOSE_SCOPE
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