Welcome to mirror list, hosted at ThFree Co, Russian Federation.

pass_accessor_cpu.h « integrator « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 0313dc5bb0de846182ed63673398d9c67b585686 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/*
 * Copyright 2011-2021 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "integrator/pass_accessor.h"

CCL_NAMESPACE_BEGIN

struct KernelFilmConvert;

/* Pass accessor implementation for CPU side. */
class PassAccessorCPU : public PassAccessor {
 public:
  using PassAccessor::PassAccessor;

 protected:
  template<typename Processor>
  inline void run_get_pass_kernel_processor(const RenderBuffers *render_buffers,
                                            const BufferParams &buffer_params,
                                            const Destination &destination,
                                            const Processor &processor) const;

  template<typename Processor>
  inline void run_get_pass_kernel_processor_float(const KernelFilmConvert *kfilm_convert,
                                                  const RenderBuffers *render_buffers,
                                                  const BufferParams &buffer_params,
                                                  const Destination &destination,
                                                  const Processor &processor) const;

  template<typename Processor>
  inline void run_get_pass_kernel_processor_half_rgba(const KernelFilmConvert *kfilm_convert,
                                                      const RenderBuffers *render_buffers,
                                                      const BufferParams &buffer_params,
                                                      const Destination &destination,
                                                      const Processor &processor) const;

#define DECLARE_PASS_ACCESSOR(pass) \
  virtual void get_pass_##pass(const RenderBuffers *render_buffers, \
                               const BufferParams &buffer_params, \
                               const Destination &destination) const override;

  /* Float (scalar) passes. */
  DECLARE_PASS_ACCESSOR(depth)
  DECLARE_PASS_ACCESSOR(mist)
  DECLARE_PASS_ACCESSOR(sample_count)
  DECLARE_PASS_ACCESSOR(float)

  /* Float3 passes. */
  DECLARE_PASS_ACCESSOR(light_path)
  DECLARE_PASS_ACCESSOR(shadow_catcher)
  DECLARE_PASS_ACCESSOR(float3)

  /* Float4 passes. */
  DECLARE_PASS_ACCESSOR(motion)
  DECLARE_PASS_ACCESSOR(cryptomatte)
  DECLARE_PASS_ACCESSOR(shadow_catcher_matte_with_shadow)
  DECLARE_PASS_ACCESSOR(combined)
  DECLARE_PASS_ACCESSOR(float4)

#undef DECLARE_PASS_ACCESSOR
};

CCL_NAMESPACE_END