Welcome to mirror list, hosted at ThFree Co, Russian Federation.

bsdf.h « closure « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 2f5c5d7bd0cd8b147a13ff8b2cf42309a3223b7a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
/* SPDX-License-Identifier: Apache-2.0
 * Copyright 2011-2022 Blender Foundation */

#pragma once

// clang-format off
#include "kernel/closure/bsdf_ashikhmin_velvet.h"
#include "kernel/closure/bsdf_diffuse.h"
#include "kernel/closure/bsdf_oren_nayar.h"
#include "kernel/closure/bsdf_phong_ramp.h"
#include "kernel/closure/bsdf_diffuse_ramp.h"
#include "kernel/closure/bsdf_microfacet.h"
#include "kernel/closure/bsdf_microfacet_multi.h"
#include "kernel/closure/bsdf_reflection.h"
#include "kernel/closure/bsdf_refraction.h"
#include "kernel/closure/bsdf_transparent.h"
#include "kernel/closure/bsdf_ashikhmin_shirley.h"
#include "kernel/closure/bsdf_toon.h"
#include "kernel/closure/bsdf_hair.h"
#include "kernel/closure/bsdf_hair_principled.h"
#include "kernel/closure/bsdf_principled_diffuse.h"
#include "kernel/closure/bsdf_principled_sheen.h"
#include "kernel/closure/bssrdf.h"
#include "kernel/closure/volume.h"
// clang-format on

CCL_NAMESPACE_BEGIN

/* Returns the square of the roughness of the closure if it has roughness,
 * 0 for singular closures and 1 otherwise. */
ccl_device_inline float bsdf_get_specular_roughness_squared(ccl_private const ShaderClosure *sc)
{
  if (CLOSURE_IS_BSDF_SINGULAR(sc->type)) {
    return 0.0f;
  }

  if (CLOSURE_IS_BSDF_MICROFACET(sc->type)) {
    ccl_private MicrofacetBsdf *bsdf = (ccl_private MicrofacetBsdf *)sc;
    return bsdf->alpha_x * bsdf->alpha_y;
  }

  return 1.0f;
}

ccl_device_inline float bsdf_get_roughness_squared(ccl_private const ShaderClosure *sc)
{
  /* This version includes diffuse, mainly for baking Principled BSDF
   * where specular and metallic zero otherwise does not bake the
   * specified roughness parameter. */
  if (sc->type == CLOSURE_BSDF_OREN_NAYAR_ID) {
    ccl_private OrenNayarBsdf *bsdf = (ccl_private OrenNayarBsdf *)sc;
    return sqr(sqr(bsdf->roughness));
  }

  if (sc->type == CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID) {
    ccl_private PrincipledDiffuseBsdf *bsdf = (ccl_private PrincipledDiffuseBsdf *)sc;
    return sqr(sqr(bsdf->roughness));
  }

  if (CLOSURE_IS_BSDF_DIFFUSE(sc->type)) {
    return 0.0f;
  }

  return bsdf_get_specular_roughness_squared(sc);
}

/* An additional term to smooth illumination on grazing angles when using bump mapping.
 * Based on "Taming the Shadow Terminator" by Matt Jen-Yuan Chiang,
 * Yining Karl Li and Brent Burley. */
ccl_device_inline float bump_shadowing_term(float3 Ng, float3 N, float3 I)
{
  const float cosNI = dot(N, I);
  if (cosNI < 0.0f) {
    Ng = -Ng;
  }
  float g = safe_divide(dot(Ng, I), cosNI * dot(Ng, N));

  /* If the incoming light is on the unshadowed side, return full brightness. */
  if (g >= 1.0f) {
    return 1.0f;
  }

  /* If the incoming light points away from the surface, return black. */
  if (g < 0.0f) {
    return 0.0f;
  }

  /* Return smoothed value to avoid discontinuity at perpendicular angle. */
  float g2 = sqr(g);
  return -g2 * g + g2 + g;
}

ccl_device_inline float shift_cos_in(float cos_in, const float frequency_multiplier)
{
  /* Shadow terminator workaround, taken from Appleseed.
   * SPDX-License-Identifier: MIT
   * Copyright (c) 2019 Francois Beaune, The appleseedhq Organization */
  cos_in = min(cos_in, 1.0f);

  const float angle = fast_acosf(cos_in);
  const float val = max(cosf(angle * frequency_multiplier), 0.0f) / cos_in;
  return val;
}

ccl_device_inline bool bsdf_is_transmission(ccl_private const ShaderClosure *sc,
                                            const float3 omega_in)
{
  return dot(sc->N, omega_in) < 0.0f;
}

ccl_device_inline int bsdf_sample(KernelGlobals kg,
                                  ccl_private ShaderData *sd,
                                  ccl_private const ShaderClosure *sc,
                                  float randu,
                                  float randv,
                                  ccl_private Spectrum *eval,
                                  ccl_private float3 *omega_in,
                                  ccl_private float *pdf,
                                  ccl_private float2 *sampled_roughness,
                                  ccl_private float *eta)
{
  /* For curves use the smooth normal, particularly for ribbons the geometric
   * normal gives too much darkening otherwise. */
  int label;
  const float3 Ng = (sd->type & PRIMITIVE_CURVE) ? sc->N : sd->Ng;

  switch (sc->type) {
    case CLOSURE_BSDF_DIFFUSE_ID:
      label = bsdf_diffuse_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
#if defined(__SVM__) || defined(__OSL__)
    case CLOSURE_BSDF_OREN_NAYAR_ID:
      label = bsdf_oren_nayar_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
#  ifdef __OSL__
    case CLOSURE_BSDF_PHONG_RAMP_ID:
      label = bsdf_phong_ramp_sample(
          sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_DIFFUSE_RAMP_ID:
      label = bsdf_diffuse_ramp_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
#  endif
    case CLOSURE_BSDF_TRANSLUCENT_ID:
      label = bsdf_translucent_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_REFLECTION_ID:
      label = bsdf_reflection_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, eta);
      *sampled_roughness = zero_float2();
      break;
    case CLOSURE_BSDF_REFRACTION_ID:
      label = bsdf_refraction_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, eta);
      *sampled_roughness = zero_float2();
      break;
    case CLOSURE_BSDF_TRANSPARENT_ID:
      label = bsdf_transparent_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = zero_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_MICROFACET_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
      label = bsdf_microfacet_ggx_sample(
          kg, sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness, eta);
      break;
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID:
      label = bsdf_microfacet_multi_ggx_sample(kg,
                                               sc,
                                               Ng,
                                               sd->I,
                                               randu,
                                               randv,
                                               eval,
                                               omega_in,
                                               pdf,
                                               &sd->lcg_state,
                                               sampled_roughness,
                                               eta);
      break;
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID:
      label = bsdf_microfacet_multi_ggx_glass_sample(kg,
                                                     sc,
                                                     Ng,
                                                     sd->I,
                                                     randu,
                                                     randv,
                                                     eval,
                                                     omega_in,
                                                     pdf,
                                                     &sd->lcg_state,
                                                     sampled_roughness,
                                                     eta);
      break;
    case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
      label = bsdf_microfacet_beckmann_sample(
          kg, sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness, eta);
      break;
    case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID:
      label = bsdf_ashikhmin_shirley_sample(
          sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID:
      label = bsdf_ashikhmin_velvet_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_DIFFUSE_TOON_ID:
      label = bsdf_diffuse_toon_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_GLOSSY_TOON_ID:
      label = bsdf_glossy_toon_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      // double check if this is valid
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_REFLECTION_ID:
      label = bsdf_hair_reflection_sample(
          sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_TRANSMISSION_ID:
      label = bsdf_hair_transmission_sample(
          sc, Ng, sd->I, randu, randv, eval, omega_in, pdf, sampled_roughness);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_PRINCIPLED_ID:
      label = bsdf_principled_hair_sample(
          kg, sc, sd, randu, randv, eval, omega_in, pdf, sampled_roughness, eta);
      break;
    case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
      label = bsdf_principled_diffuse_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
      label = bsdf_principled_sheen_sample(sc, Ng, sd->I, randu, randv, eval, omega_in, pdf);
      *sampled_roughness = one_float2();
      *eta = 1.0f;
      break;
#endif
    default:
      label = LABEL_NONE;
      break;
  }

  /* Test if BSDF sample should be treated as transparent for background. */
  if (label & LABEL_TRANSMIT) {
    float threshold_squared = kernel_data.background.transparent_roughness_squared_threshold;

    if (threshold_squared >= 0.0f && !(label & LABEL_DIFFUSE)) {
      if (bsdf_get_specular_roughness_squared(sc) <= threshold_squared) {
        label |= LABEL_TRANSMIT_TRANSPARENT;
      }
    }
  }
  else {
    /* Shadow terminator offset. */
    const float frequency_multiplier =
        kernel_data_fetch(objects, sd->object).shadow_terminator_shading_offset;
    if (frequency_multiplier > 1.0f) {
      const float cosNI = dot(*omega_in, sc->N);
      *eval *= shift_cos_in(cosNI, frequency_multiplier);
    }
    if (label & LABEL_DIFFUSE) {
      if (!isequal(sc->N, sd->N)) {
        *eval *= bump_shadowing_term(sd->N, sc->N, *omega_in);
      }
    }
  }

#ifdef WITH_CYCLES_DEBUG
  kernel_assert(*pdf >= 0.0f);
  kernel_assert(eval->x >= 0.0f && eval->y >= 0.0f && eval->z >= 0.0f);
#endif

  return label;
}

ccl_device_inline void bsdf_roughness_eta(const KernelGlobals kg,
                                          ccl_private const ShaderClosure *sc,
                                          ccl_private float2 *roughness,
                                          ccl_private float *eta)
{
#ifdef __SVM__
  bool refractive = false;
  float alpha = 1.0f;
#endif
  switch (sc->type) {
    case CLOSURE_BSDF_DIFFUSE_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
#ifdef __SVM__
    case CLOSURE_BSDF_OREN_NAYAR_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
#  ifdef __OSL__
    case CLOSURE_BSDF_PHONG_RAMP_ID:
      alpha = phong_ramp_exponent_to_roughness(((ccl_private const PhongRampBsdf *)sc)->exponent);
      *roughness = make_float2(alpha, alpha);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_DIFFUSE_RAMP_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
#  endif
    case CLOSURE_BSDF_TRANSLUCENT_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_REFLECTION_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = zero_float2();
      *eta = bsdf->ior;
      break;
    }
    case CLOSURE_BSDF_REFRACTION_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = zero_float2();
      // do we need to inverse eta??
      *eta = bsdf->ior;
      break;
    }
    case CLOSURE_BSDF_TRANSPARENT_ID:
      *roughness = zero_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_MICROFACET_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = make_float2(bsdf->alpha_x, bsdf->alpha_y);
      refractive = bsdf->type == CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID;
      *eta = refractive ? 1.0f / bsdf->ior : bsdf->ior;
      break;
    }
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = make_float2(bsdf->alpha_x, bsdf->alpha_y);
      *eta = bsdf->ior;
      break;
    }
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = make_float2(bsdf->alpha_x, bsdf->alpha_y);
      *eta = bsdf->ior;
      break;
    }
    case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = make_float2(bsdf->alpha_x, bsdf->alpha_y);
      refractive = bsdf->type == CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID;
      *eta = refractive ? 1.0f / bsdf->ior : bsdf->ior;
    } break;
    case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      *roughness = make_float2(bsdf->alpha_x, bsdf->alpha_y);
      *eta = 1.0f;
      break;
    }
    case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_DIFFUSE_TOON_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_GLOSSY_TOON_ID:
      // double check if this is valid
      *roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_REFLECTION_ID:
      *roughness = make_float2(((ccl_private HairBsdf *)sc)->roughness1,
                               ((ccl_private HairBsdf *)sc)->roughness2);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_TRANSMISSION_ID:
      *roughness = make_float2(((ccl_private HairBsdf *)sc)->roughness1,
                               ((ccl_private HairBsdf *)sc)->roughness2);
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_HAIR_PRINCIPLED_ID:
      alpha = ((ccl_private PrincipledHairBSDF *)sc)->m0_roughness;
      *roughness = make_float2(alpha, alpha);
      *eta = ((ccl_private PrincipledHairBSDF *)sc)->eta;
      break;
    case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
    case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
#endif
    default:
      *roughness = one_float2();
      *eta = 1.0f;
      break;
  }
}

ccl_device_inline int bsdf_label(const KernelGlobals kg,
                                 ccl_private const ShaderClosure *sc,
                                 const float3 omega_in)
{
  /* For curves use the smooth normal, particularly for ribbons the geometric
   * normal gives too much darkening otherwise. */
  int label;
  switch (sc->type) {
    case CLOSURE_BSDF_DIFFUSE_ID:
    case CLOSURE_BSSRDF_BURLEY_ID:
    case CLOSURE_BSSRDF_RANDOM_WALK_ID:
    case CLOSURE_BSSRDF_RANDOM_WALK_FIXED_RADIUS_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
#ifdef __SVM__
    case CLOSURE_BSDF_OREN_NAYAR_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
#  ifdef __OSL__
    case CLOSURE_BSDF_PHONG_RAMP_ID:
      label = LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_DIFFUSE_RAMP_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
#  endif
    case CLOSURE_BSDF_TRANSLUCENT_ID:
      label = LABEL_TRANSMIT | LABEL_DIFFUSE;
      break;
    case CLOSURE_BSDF_REFLECTION_ID:
      label = LABEL_REFLECT | LABEL_SINGULAR;
      break;
    case CLOSURE_BSDF_REFRACTION_ID:
      label = LABEL_TRANSMIT | LABEL_SINGULAR;
      break;
    case CLOSURE_BSDF_TRANSPARENT_ID:
      label = LABEL_TRANSMIT | LABEL_TRANSPARENT;
      break;
    case CLOSURE_BSDF_MICROFACET_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      label = (bsdf->alpha_x * bsdf->alpha_y <= 1e-7f) ? LABEL_REFLECT | LABEL_SINGULAR :
                                                         LABEL_REFLECT | LABEL_GLOSSY;
      break;
    }
    case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: {
      ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
      label = (bsdf->alpha_x * bsdf->alpha_y <= 1e-7f) ? LABEL_TRANSMIT | LABEL_SINGULAR :
                                                         LABEL_TRANSMIT | LABEL_GLOSSY;
      break;
    }
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID:
      label = (bsdf_is_transmission(sc, omega_in)) ? LABEL_TRANSMIT | LABEL_GLOSSY :
                                                     LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID:
      label = LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
    case CLOSURE_BSDF_DIFFUSE_TOON_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
    case CLOSURE_BSDF_GLOSSY_TOON_ID:
      label = LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_HAIR_REFLECTION_ID:
      label = LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_HAIR_TRANSMISSION_ID:
      label = LABEL_TRANSMIT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_HAIR_PRINCIPLED_ID:
      if (bsdf_is_transmission(sc, omega_in))
        label = LABEL_TRANSMIT | LABEL_GLOSSY;
      else
        label = LABEL_REFLECT | LABEL_GLOSSY;
      break;
    case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
    case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
      label = LABEL_REFLECT | LABEL_DIFFUSE;
      break;
#endif
    default:
      label = LABEL_NONE;
      break;
  }

  /* Test if BSDF sample should be treated as transparent for background. */
  if (label & LABEL_TRANSMIT) {
    float threshold_squared = kernel_data.background.transparent_roughness_squared_threshold;

    if (threshold_squared >= 0.0f) {
      if (bsdf_get_specular_roughness_squared(sc) <= threshold_squared) {
        label |= LABEL_TRANSMIT_TRANSPARENT;
      }
    }
  }
  return label;
}

#ifndef __KERNEL_CUDA__
ccl_device
#else
ccl_device_inline
#endif
    Spectrum
    bsdf_eval(KernelGlobals kg,
              ccl_private ShaderData *sd,
              ccl_private const ShaderClosure *sc,
              const float3 omega_in,
              ccl_private float *pdf)
{
  Spectrum eval = zero_spectrum();

  switch (sc->type) {
    case CLOSURE_BSDF_DIFFUSE_ID:
      eval = bsdf_diffuse_eval(sc, sd->I, omega_in, pdf);
      break;
#if defined(__SVM__) || defined(__OSL__)
    case CLOSURE_BSDF_OREN_NAYAR_ID:
      eval = bsdf_oren_nayar_eval(sc, sd->I, omega_in, pdf);
      break;
#  ifdef __OSL__
    case CLOSURE_BSDF_PHONG_RAMP_ID:
      eval = bsdf_phong_ramp_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_DIFFUSE_RAMP_ID:
      eval = bsdf_diffuse_ramp_eval(sc, sd->I, omega_in, pdf);
      break;
#  endif
    case CLOSURE_BSDF_TRANSLUCENT_ID:
      eval = bsdf_translucent_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_REFLECTION_ID:
      eval = bsdf_reflection_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_REFRACTION_ID:
      eval = bsdf_refraction_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_TRANSPARENT_ID:
      eval = bsdf_transparent_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_MICROFACET_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
      eval = bsdf_microfacet_ggx_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID:
      eval = bsdf_microfacet_multi_ggx_eval(sc, sd->I, omega_in, pdf, &sd->lcg_state);
      break;
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID:
      eval = bsdf_microfacet_multi_ggx_glass_eval(sc, sd->I, omega_in, pdf, &sd->lcg_state);
      break;
    case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
      eval = bsdf_microfacet_beckmann_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID:
      eval = bsdf_ashikhmin_shirley_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID:
      eval = bsdf_ashikhmin_velvet_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_DIFFUSE_TOON_ID:
      eval = bsdf_diffuse_toon_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_GLOSSY_TOON_ID:
      eval = bsdf_glossy_toon_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_HAIR_PRINCIPLED_ID:
      eval = bsdf_principled_hair_eval(kg, sd, sc, omega_in, pdf);
      break;
    case CLOSURE_BSDF_HAIR_REFLECTION_ID:
      eval = bsdf_hair_reflection_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_HAIR_TRANSMISSION_ID:
      eval = bsdf_hair_transmission_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
      eval = bsdf_principled_diffuse_eval(sc, sd->I, omega_in, pdf);
      break;
    case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
      eval = bsdf_principled_sheen_eval(sc, sd->I, omega_in, pdf);
      break;
#endif
    default:
      break;
  }

  if (CLOSURE_IS_BSDF_DIFFUSE(sc->type)) {
    if (!isequal(sc->N, sd->N)) {
      eval *= bump_shadowing_term(sd->N, sc->N, omega_in);
    }
  }

  /* Shadow terminator offset. */
  const float frequency_multiplier =
      kernel_data_fetch(objects, sd->object).shadow_terminator_shading_offset;
  if (frequency_multiplier > 1.0f) {
    const float cosNI = dot(omega_in, sc->N);
    if (cosNI >= 0.0f) {
      eval *= shift_cos_in(cosNI, frequency_multiplier);
    }
  }

#ifdef WITH_CYCLES_DEBUG
  kernel_assert(*pdf >= 0.0f);
  kernel_assert(eval.x >= 0.0f && eval.y >= 0.0f && eval.z >= 0.0f);
#endif
  return eval;
}

ccl_device void bsdf_blur(KernelGlobals kg, ccl_private ShaderClosure *sc, float roughness)
{
  /* TODO: do we want to blur volume closures? */
#if defined(__SVM__) || defined(__OSL__)
  switch (sc->type) {
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID:
    case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID:
      bsdf_microfacet_multi_ggx_blur(sc, roughness);
      break;
    case CLOSURE_BSDF_MICROFACET_GGX_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID:
    case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
      bsdf_microfacet_ggx_blur(sc, roughness);
      break;
    case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
    case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
      bsdf_microfacet_beckmann_blur(sc, roughness);
      break;
    case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID:
      bsdf_ashikhmin_shirley_blur(sc, roughness);
      break;
    case CLOSURE_BSDF_HAIR_PRINCIPLED_ID:
      bsdf_principled_hair_blur(sc, roughness);
      break;
    default:
      break;
  }
#endif
}

CCL_NAMESPACE_END