1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* Templated common declaration part of all CPU kernels. */
/* --------------------------------------------------------------------
* Integrator.
*/
#define KERNEL_INTEGRATOR_FUNCTION(name) \
void KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
IntegratorStateCPU *state)
#define KERNEL_INTEGRATOR_SHADE_FUNCTION(name) \
void KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
IntegratorStateCPU *state, \
ccl_global float *render_buffer)
#define KERNEL_INTEGRATOR_INIT_FUNCTION(name) \
bool KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
IntegratorStateCPU *state, \
KernelWorkTile *tile, \
ccl_global float *render_buffer)
KERNEL_INTEGRATOR_INIT_FUNCTION(init_from_camera);
KERNEL_INTEGRATOR_INIT_FUNCTION(init_from_bake);
KERNEL_INTEGRATOR_FUNCTION(intersect_closest);
KERNEL_INTEGRATOR_FUNCTION(intersect_shadow);
KERNEL_INTEGRATOR_FUNCTION(intersect_subsurface);
KERNEL_INTEGRATOR_FUNCTION(intersect_volume_stack);
KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_background);
KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_light);
KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_shadow);
KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_surface);
KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_volume);
KERNEL_INTEGRATOR_SHADE_FUNCTION(megakernel);
#undef KERNEL_INTEGRATOR_FUNCTION
#undef KERNEL_INTEGRATOR_INIT_FUNCTION
#undef KERNEL_INTEGRATOR_SHADE_FUNCTION
/* --------------------------------------------------------------------
* Shader evaluation.
*/
void KERNEL_FUNCTION_FULL_NAME(shader_eval_background)(const KernelGlobalsCPU *kg,
const KernelShaderEvalInput *input,
float *output,
const int offset);
void KERNEL_FUNCTION_FULL_NAME(shader_eval_displace)(const KernelGlobalsCPU *kg,
const KernelShaderEvalInput *input,
float *output,
const int offset);
void KERNEL_FUNCTION_FULL_NAME(shader_eval_curve_shadow_transparency)(
const KernelGlobalsCPU *kg,
const KernelShaderEvalInput *input,
float *output,
const int offset);
/* --------------------------------------------------------------------
* Adaptive sampling.
*/
bool KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_convergence_check)(
const KernelGlobalsCPU *kg,
ccl_global float *render_buffer,
int x,
int y,
float threshold,
bool reset,
int offset,
int stride);
void KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_filter_x)(const KernelGlobalsCPU *kg,
ccl_global float *render_buffer,
int y,
int start_x,
int width,
int offset,
int stride);
void KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_filter_y)(const KernelGlobalsCPU *kg,
ccl_global float *render_buffer,
int x,
int start_y,
int height,
int offset,
int stride);
/* --------------------------------------------------------------------
* Cryptomatte.
*/
void KERNEL_FUNCTION_FULL_NAME(cryptomatte_postprocess)(const KernelGlobalsCPU *kg,
ccl_global float *render_buffer,
int pixel_index);
#undef KERNEL_ARCH
|