Welcome to mirror list, hosted at ThFree Co, Russian Federation.

config.h « cuda « device « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 88149e92ec9c08486929ae210602ce1f03b52dac (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/* SPDX-License-Identifier: Apache-2.0
 * Copyright 2011-2022 Blender Foundation */

/* Device data taken from CUDA occupancy calculator.
 *
 * Terminology
 * - CUDA GPUs have multiple streaming multiprocessors
 * - Each multiprocessor executes multiple thread blocks
 * - Each thread block contains a number of threads, also known as the block size
 * - Multiprocessors have a fixed number of registers, and the amount of registers
 *   used by each threads limits the number of threads per block.
 */

/* 3.0 and 3.5 */
#if __CUDA_ARCH__ == 300 || __CUDA_ARCH__ == 350
#  define GPU_MULTIPRESSOR_MAX_REGISTERS 65536
#  define GPU_MULTIPROCESSOR_MAX_BLOCKS 16
#  define GPU_BLOCK_MAX_THREADS 1024
#  define GPU_THREAD_MAX_REGISTERS 63

/* tunable parameters */
#  define GPU_KERNEL_BLOCK_NUM_THREADS 256
#  define GPU_KERNEL_MAX_REGISTERS 63

/* 3.2 */
#elif __CUDA_ARCH__ == 320
#  define GPU_MULTIPRESSOR_MAX_REGISTERS 32768
#  define GPU_MULTIPROCESSOR_MAX_BLOCKS 16
#  define GPU_BLOCK_MAX_THREADS 1024
#  define GPU_THREAD_MAX_REGISTERS 63

/* tunable parameters */
#  define GPU_KERNEL_BLOCK_NUM_THREADS 256
#  define GPU_KERNEL_MAX_REGISTERS 63

/* 3.7 */
#elif __CUDA_ARCH__ == 370
#  define GPU_MULTIPRESSOR_MAX_REGISTERS 65536
#  define GPU_MULTIPROCESSOR_MAX_BLOCKS 16
#  define GPU_BLOCK_MAX_THREADS 1024
#  define GPU_THREAD_MAX_REGISTERS 255

/* tunable parameters */
#  define GPU_KERNEL_BLOCK_NUM_THREADS 256
#  define GPU_KERNEL_MAX_REGISTERS 63

/* 5.x, 6.x */
#elif __CUDA_ARCH__ <= 699
#  define GPU_MULTIPRESSOR_MAX_REGISTERS 65536
#  define GPU_MULTIPROCESSOR_MAX_BLOCKS 32
#  define GPU_BLOCK_MAX_THREADS 1024
#  define GPU_THREAD_MAX_REGISTERS 255

/* tunable parameters */
#  define GPU_KERNEL_BLOCK_NUM_THREADS 256
/* CUDA 9.0 seems to cause slowdowns on high-end Pascal cards unless we increase the number of
 * registers */
#  if __CUDACC_VER_MAJOR__ >= 9 && __CUDA_ARCH__ >= 600
#    define GPU_KERNEL_MAX_REGISTERS 64
#  else
#    define GPU_KERNEL_MAX_REGISTERS 48
#  endif

/* 7.x, 8.x */
#elif __CUDA_ARCH__ <= 899
#  define GPU_MULTIPRESSOR_MAX_REGISTERS 65536
#  define GPU_MULTIPROCESSOR_MAX_BLOCKS 32
#  define GPU_BLOCK_MAX_THREADS 1024
#  define GPU_THREAD_MAX_REGISTERS 255

/* tunable parameters */
#  define GPU_KERNEL_BLOCK_NUM_THREADS 512
#  define GPU_KERNEL_MAX_REGISTERS 96

/* unknown architecture */
#else
#  error "Unknown or unsupported CUDA architecture, can't determine launch bounds"
#endif

/* Compute number of threads per block and minimum blocks per multiprocessor
 * given the maximum number of registers per thread. */
#define ccl_gpu_kernel(block_num_threads, thread_num_registers) \
  extern "C" __global__ void __launch_bounds__(block_num_threads, \
                                               GPU_MULTIPRESSOR_MAX_REGISTERS / \
                                                   (block_num_threads * thread_num_registers))

#define ccl_gpu_kernel_threads(block_num_threads) \
  extern "C" __global__ void __launch_bounds__(block_num_threads)

#define ccl_gpu_kernel_signature(name, ...) kernel_gpu_##name(__VA_ARGS__)
#define ccl_gpu_kernel_postfix

#define ccl_gpu_kernel_call(x) x

/* Define a function object where "func" is the lambda body, and additional parameters are used to
 * specify captured state  */
#define ccl_gpu_kernel_lambda(func, ...) \
  struct KernelLambda { \
    __VA_ARGS__; \
    __device__ int operator()(const int state) \
    { \
      return (func); \
    } \
  } ccl_gpu_kernel_lambda_pass

/* sanity checks */

#if GPU_KERNEL_BLOCK_NUM_THREADS > GPU_BLOCK_MAX_THREADS
#  error "Maximum number of threads per block exceeded"
#endif

#if GPU_MULTIPRESSOR_MAX_REGISTERS / (GPU_KERNEL_BLOCK_NUM_THREADS * GPU_KERNEL_MAX_REGISTERS) > \
    GPU_MULTIPROCESSOR_MAX_BLOCKS
#  error "Maximum number of blocks per multiprocessor exceeded"
#endif

#if GPU_KERNEL_MAX_REGISTERS > GPU_THREAD_MAX_REGISTERS
#  error "Maximum number of registers per thread exceeded"
#endif