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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
/* Constant Globals */
#pragma once
#include "kernel/types.h"
#include "kernel/integrator/state.h"
#include "kernel/util/profiling.h"
CCL_NAMESPACE_BEGIN
/* Not actually used, just a NULL pointer that gets passed everywhere, which we
* hope gets optimized out by the compiler. */
struct KernelGlobalsGPU {
int unused[1];
};
typedef ccl_global const KernelGlobalsGPU *ccl_restrict KernelGlobals;
/* Launch parameters */
struct KernelParamsOptiX {
/* Kernel arguments */
const int *path_index_array;
float *render_buffer;
/* Global scene data and textures */
KernelData data;
#define KERNEL_TEX(type, name) const type *name;
#include "kernel/textures.h"
/* Integrator state */
IntegratorStateGPU __integrator_state;
};
#ifdef __NVCC__
extern "C" static __constant__ KernelParamsOptiX __params;
#endif
/* Abstraction macros */
#define kernel_data __params.data
#define kernel_tex_array(t) __params.t
#define kernel_tex_fetch(t, index) __params.t[(index)]
#define kernel_integrator_state __params.__integrator_state
CCL_NAMESPACE_END
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