Welcome to mirror list, hosted at ThFree Co, Russian Federation.

kernel_optimized.cpp « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 393686bb2031209c4e7cd3a10018c81b7263ae6e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/* Optimized CPU kernel entry points. This file is compiled with SSE3
   optimization flags and nearly all functions inlined, while kernel.cpp
   is compiled without for other CPU's. */

#ifdef WITH_OPTIMIZED_KERNEL

#include "kernel.h"
#include "kernel_compat_cpu.h"
#include "kernel_math.h"
#include "kernel_types.h"
#include "kernel_globals.h"
#include "kernel_film.h"
#include "kernel_path.h"
#include "kernel_displace.h"

CCL_NAMESPACE_BEGIN

/* Path Tracing */

void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
{
	kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
}

/* Tonemapping */

void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride)
{
	kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride);
}

/* Shader Evaluate */

void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i)
{
	kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i);
}

CCL_NAMESPACE_END

#endif