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node_convert_from_string.osl « shaders « osl « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: Apache-2.0
 * Copyright 2011-2022 Blender Foundation */

#include "stdcycles.h"

shader node_convert_from_string(string value_string = "",
                                output color value_color = color(0.0, 0.0, 0.0),
                                output float value_float = 0.0,
                                output int value_int = 0,
                                output vector value_vector = vector(0.0, 0.0, 0.0),
                                output point value_point = point(0.0, 0.0, 0.0),
                                output normal value_normal = normal(0.0, 0.0, 0.0))
{
}