Welcome to mirror list, hosted at ThFree Co, Russian Federation.

node_map_range.osl « shaders « osl « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: c206b01e616e1965d8ef6e0cd7f7a062e0081d2d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
/* SPDX-License-Identifier: Apache-2.0
 * Copyright 2011-2022 Blender Foundation */

#include "stdcycles.h"

float safe_divide(float a, float b)
{
  return (b != 0.0) ? a / b : 0.0;
}

float smootherstep(float edge0, float edge1, float x)
{
  float t = clamp(safe_divide((x - edge0), (edge1 - edge0)), 0.0, 1.0);
  return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);
}

shader node_map_range(string range_type = "linear",
                      float Value = 1.0,
                      float FromMin = 0.0,
                      float FromMax = 1.0,
                      float ToMin = 0.0,
                      float ToMax = 1.0,
                      float Steps = 4.0,
                      output float Result = 0.0)
{
  if (FromMax != FromMin) {
    float Factor = Value;
    if (range_type == "stepped") {
      Factor = (Value - FromMin) / (FromMax - FromMin);
      Factor = (Steps > 0) ? floor(Factor * (Steps + 1.0)) / Steps : 0.0;
    }
    else if (range_type == "smoothstep") {
      Factor = (FromMin > FromMax) ? 1.0 - smoothstep(FromMax, FromMin, Value) :
                                     smoothstep(FromMin, FromMax, Value);
    }
    else if (range_type == "smootherstep") {
      Factor = (FromMin > FromMax) ? 1.0 - smootherstep(FromMax, FromMin, Value) :
                                     smootherstep(FromMin, FromMax, Value);
    }
    else {
      Factor = (Value - FromMin) / (FromMax - FromMin);
    }
    Result = ToMin + Factor * (ToMax - ToMin);
  }
}