1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "stdcycles.h"
shader node_object_info(output point Location = point(0.0, 0.0, 0.0),
output color Color = color(1.0, 1.0, 1.0),
output float Alpha = 1.0,
output float ObjectIndex = 0.0,
output float MaterialIndex = 0.0,
output float Random = 0.0)
{
getattribute("object:location", Location);
getattribute("object:color", Color);
getattribute("object:alpha", Alpha);
getattribute("object:index", ObjectIndex);
getattribute("material:index", MaterialIndex);
getattribute("object:random", Random);
}
|