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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "stdcycles.h"
shader node_particle_info(output float Index = 0.0,
output float Random = 0.0,
output float Age = 0.0,
output float Lifetime = 0.0,
output point Location = point(0.0, 0.0, 0.0),
output float Size = 0.0,
output vector Velocity = point(0.0, 0.0, 0.0),
output vector AngularVelocity = point(0.0, 0.0, 0.0))
{
getattribute("particle:index", Index);
getattribute("particle:random", Random);
getattribute("particle:age", Age);
getattribute("particle:lifetime", Lifetime);
getattribute("particle:location", Location);
getattribute("particle:size", Size);
getattribute("particle:velocity", Velocity);
getattribute("particle:angular_velocity", AngularVelocity);
}
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