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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "node_color.h"
#include "stdcycles.h"
shader node_separate_color(string color_type = "rgb",
color Color = 0.8,
output float Red = 0.0,
output float Green = 0.0,
output float Blue = 0.0)
{
color col;
if (color_type == "rgb")
col = Color;
else if (color_type == "hsv")
col = rgb_to_hsv(Color);
else if (color_type == "hsl")
col = rgb_to_hsl(Color);
else
warning("%s", "Unknown color space!");
Red = col[0];
Green = col[1];
Blue = col[2];
}
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