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node_toon_bsdf.osl « shaders « osl « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: Apache-2.0
 * Copyright 2011-2022 Blender Foundation */

#include "stdcycles.h"

shader node_toon_bsdf(color Color = 0.8,
                      string component = "diffuse",
                      float Size = 0.5,
                      float Smooth = 0.0,
                      normal Normal = N,
                      output closure color BSDF = 0)
{
  if (component == "diffuse")
    BSDF = Color * diffuse_toon(Normal, Size, Smooth);
  else if (component == "glossy")
    BSDF = Color * glossy_toon(Normal, Size, Smooth);
}