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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#include "kernel/sample/jitter.h"
#include "kernel/sample/sobol_burley.h"
#include "util/hash.h"
CCL_NAMESPACE_BEGIN
/* Pseudo random numbers, uncomment this for debugging correlations. Only run
* this single threaded on a CPU for repeatable results. */
//#define __DEBUG_CORRELATION__
ccl_device_forceinline float path_rng_1D(KernelGlobals kg,
uint rng_hash,
int sample,
int dimension)
{
#ifdef __DEBUG_CORRELATION__
return (float)drand48();
#endif
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_SOBOL_BURLEY) {
return sobol_burley_sample_1D(sample, dimension, rng_hash);
}
else {
return pmj_sample_1D(kg, sample, rng_hash, dimension);
}
}
ccl_device_forceinline float2 path_rng_2D(KernelGlobals kg,
uint rng_hash,
int sample,
int dimension)
{
#ifdef __DEBUG_CORRELATION__
return make_float2((float)drand48(), (float)drand48());
#endif
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_SOBOL_BURLEY) {
return sobol_burley_sample_2D(sample, dimension, rng_hash);
}
else {
return pmj_sample_2D(kg, sample, rng_hash, dimension);
}
}
/**
* 1D hash recommended from "Hash Functions for GPU Rendering" JCGT Vol. 9, No. 3, 2020
* See https://www.shadertoy.com/view/4tXyWN and https://www.shadertoy.com/view/XlGcRh
* http://www.jcgt.org/published/0009/03/02/paper.pdf
*/
ccl_device_inline uint hash_iqint1(uint n)
{
n = (n << 13U) ^ n;
n = n * (n * n * 15731U + 789221U) + 1376312589U;
return n;
}
/**
* 2D hash recommended from "Hash Functions for GPU Rendering" JCGT Vol. 9, No. 3, 2020
* See https://www.shadertoy.com/view/4tXyWN and https://www.shadertoy.com/view/XlGcRh
* http://www.jcgt.org/published/0009/03/02/paper.pdf
*/
ccl_device_inline uint hash_iqnt2d(const uint x, const uint y)
{
const uint qx = 1103515245U * ((x >> 1U) ^ (y));
const uint qy = 1103515245U * ((y >> 1U) ^ (x));
const uint n = 1103515245U * ((qx) ^ (qy >> 3U));
return n;
}
ccl_device_inline uint path_rng_hash_init(KernelGlobals kg,
const int sample,
const int x,
const int y)
{
const uint rng_hash = hash_iqnt2d(x, y) ^ kernel_data.integrator.seed;
#ifdef __DEBUG_CORRELATION__
srand48(rng_hash + sample);
#else
(void)sample;
#endif
return rng_hash;
}
ccl_device_inline bool sample_is_even(int pattern, int sample)
{
if (pattern == SAMPLING_PATTERN_PMJ) {
/* See Section 10.2.1, "Progressive Multi-Jittered Sample Sequences", Christensen et al.
* We can use this to get divide sample sequence into two classes for easier variance
* estimation. */
return popcount(uint(sample) & 0xaaaaaaaa) & 1;
}
else {
/* TODO(Stefan): Are there reliable ways of dividing Sobol-Burley into two classes? */
return sample & 0x1;
}
}
CCL_NAMESPACE_END
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