Welcome to mirror list, hosted at ThFree Co, Russian Federation.

node_float_curve.osl « shaders « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f1f05fd88a996af9b484c50251ebd1f7a2d91dbc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
/*
 * Copyright 2011-2021 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "node_ramp_util.h"
#include "stdcycles.h"

shader node_float_curve(float ramp[] = {0.0},
                        float min_x = 0.0,
                        float max_x = 1.0,
                        float ValueIn = 0.0,
                        float Factor = 0.0,
                        output float ValueOut = 0.0)
{
  float c = (ValueIn - min_x) / (max_x - min_x);

  ValueOut = rgb_ramp_lookup(ramp, c, 1, 1);

  ValueOut = mix(ValueIn, ValueOut, Factor);
}