Welcome to mirror list, hosted at ThFree Co, Russian Federation.

svm_geometry.h « svm « kernel « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: cce4e89e7158a3ce0204e71d98d3de6b750e6441 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
/*
 * Copyright 2011-2013 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

CCL_NAMESPACE_BEGIN

/* Geometry Node */

ccl_device_inline void svm_node_geometry(KernelGlobals *kg,
                                         ShaderData *sd,
                                         float *stack,
                                         uint type,
                                         uint out_offset)
{
	float3 data;

	switch(type) {
		case NODE_GEOM_P: data = sd->P; break;
		case NODE_GEOM_N: data = sd->N; break;
#ifdef __DPDU__
		case NODE_GEOM_T: data = primitive_tangent(kg, sd); break;
#endif
		case NODE_GEOM_I: data = sd->I; break;
		case NODE_GEOM_Ng: data = sd->Ng; break;
#ifdef __UV__
		case NODE_GEOM_uv: data = make_float3(sd->u, sd->v, 0.0f); break;
#endif
		default: data = make_float3(0.0f, 0.0f, 0.0f);
	}

	stack_store_float3(stack, out_offset, data);
}

ccl_device void svm_node_geometry_bump_dx(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset)
{
#ifdef __RAY_DIFFERENTIALS__
	float3 data;

	switch(type) {
		case NODE_GEOM_P: data = sd->P + sd->dP.dx; break;
		case NODE_GEOM_uv: data = make_float3(sd->u + sd->du.dx, sd->v + sd->dv.dx, 0.0f); break;
		default: svm_node_geometry(kg, sd, stack, type, out_offset); return;
	}

	stack_store_float3(stack, out_offset, data);
#else
	svm_node_geometry(kg, sd, stack, type, out_offset);
#endif
}

ccl_device void svm_node_geometry_bump_dy(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset)
{
#ifdef __RAY_DIFFERENTIALS__
	float3 data;

	switch(type) {
		case NODE_GEOM_P: data = sd->P + sd->dP.dy; break;
		case NODE_GEOM_uv: data = make_float3(sd->u + sd->du.dy, sd->v + sd->dv.dy, 0.0f); break;
		default: svm_node_geometry(kg, sd, stack, type, out_offset); return;
	}

	stack_store_float3(stack, out_offset, data);
#else
	svm_node_geometry(kg, sd, stack, type, out_offset);
#endif
}

/* Object Info */

ccl_device void svm_node_object_info(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset)
{
	float data;

	switch(type) {
		case NODE_INFO_OB_LOCATION: {
			stack_store_float3(stack, out_offset, object_location(kg, sd));
			return;
		}
		case NODE_INFO_OB_INDEX: data = object_pass_id(kg, sd->object); break;
		case NODE_INFO_MAT_INDEX: data = shader_pass_id(kg, sd); break;
		case NODE_INFO_OB_RANDOM: data = object_random_number(kg, sd->object); break;
		default: data = 0.0f; break;
	}

	stack_store_float(stack, out_offset, data);
}

/* Particle Info */

ccl_device void svm_node_particle_info(KernelGlobals *kg,
                                       ShaderData *sd,
                                       float *stack,
                                       uint type,
                                       uint out_offset)
{
	switch(type) {
		case NODE_INFO_PAR_INDEX: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float(stack, out_offset, particle_index(kg, particle_id));
			break;
		}
		case NODE_INFO_PAR_AGE: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float(stack, out_offset, particle_age(kg, particle_id));
			break;
		}
		case NODE_INFO_PAR_LIFETIME: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float(stack, out_offset, particle_lifetime(kg, particle_id));
			break;
		}
		case NODE_INFO_PAR_LOCATION: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float3(stack, out_offset, particle_location(kg, particle_id));
			break;
		}
#if 0	/* XXX float4 currently not supported in SVM stack */
		case NODE_INFO_PAR_ROTATION: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float4(stack, out_offset, particle_rotation(kg, particle_id));
			break;
		}
#endif
		case NODE_INFO_PAR_SIZE: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float(stack, out_offset, particle_size(kg, particle_id));
			break;
		}
		case NODE_INFO_PAR_VELOCITY: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float3(stack, out_offset, particle_velocity(kg, particle_id));
			break;
		}
		case NODE_INFO_PAR_ANGULAR_VELOCITY: {
			int particle_id = object_particle_id(kg, sd->object);
			stack_store_float3(stack, out_offset, particle_angular_velocity(kg, particle_id));
			break;
		}
	}
}

#ifdef __HAIR__

/* Hair Info */

ccl_device void svm_node_hair_info(KernelGlobals *kg,
                                   ShaderData *sd,
                                   float *stack,
                                   uint type,
                                   uint out_offset)
{
	float data;
	float3 data3;

	switch(type) {
		case NODE_INFO_CURVE_IS_STRAND: {
			data = (sd->type & PRIMITIVE_ALL_CURVE) != 0;
			stack_store_float(stack, out_offset, data);
			break;
		}
		case NODE_INFO_CURVE_INTERCEPT:
			break; /* handled as attribute */
		case NODE_INFO_CURVE_THICKNESS: {
			data = curve_thickness(kg, sd);
			stack_store_float(stack, out_offset, data);
			break;
		}
		/*case NODE_INFO_CURVE_FADE: {
			data = sd->curve_transparency;
			stack_store_float(stack, out_offset, data);
			break;
		}*/
		case NODE_INFO_CURVE_TANGENT_NORMAL: {
			data3 = curve_tangent_normal(kg, sd);
			stack_store_float3(stack, out_offset, data3);
			break;
		}
	}
}
#endif

CCL_NAMESPACE_END