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attribute.cpp « render « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * Copyright 2011-2013 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "image.h"
#include "mesh.h"
#include "attribute.h"

#include "util_debug.h"
#include "util_foreach.h"
#include "util_transform.h"

CCL_NAMESPACE_BEGIN

/* Attribute */

Attribute::~Attribute()
{
	/* for voxel data, we need to remove the image from the image manager */
	if(element == ATTR_ELEMENT_VOXEL) {
		VoxelAttribute *voxel_data = data_voxel();

		if(voxel_data)
			voxel_data->manager->remove_image(voxel_data->slot);
	}
}

void Attribute::set(ustring name_, TypeDesc type_, AttributeElement element_)
{
	name = name_;
	type = type_;
	element = element_;
	std = ATTR_STD_NONE;

	/* string and matrix not supported! */
	assert(type == TypeDesc::TypeFloat || type == TypeDesc::TypeColor ||
		type == TypeDesc::TypePoint || type == TypeDesc::TypeVector ||
		type == TypeDesc::TypeNormal || type == TypeDesc::TypeMatrix);
}

void Attribute::reserve(int numverts, int numtris, int numsteps, int numcurves, int numkeys, bool resize)
{
	if(resize) {
		buffer.resize(buffer_size(numverts, numtris, numsteps, numcurves, numkeys), 0);
	}
	else {
		buffer.reserve(buffer_size(numverts, numtris, numsteps, numcurves, numkeys));
	}
}

void Attribute::add(const float& f)
{
	char *data = (char*)&f;
	size_t size = sizeof(f);

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

void Attribute::add(const uchar4& f)
{
	char *data = (char*)&f;
	size_t size = sizeof(f);

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

void Attribute::add(const float3& f)
{
	char *data = (char*)&f;
	size_t size = sizeof(f);

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

void Attribute::add(const Transform& f)
{
	char *data = (char*)&f;
	size_t size = sizeof(f);

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

void Attribute::add(const VoxelAttribute& f)
{
	char *data = (char*)&f;
	size_t size = sizeof(f);

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

void Attribute::add(const char *data)
{
	size_t size = data_sizeof();

	for(size_t i = 0; i < size; i++)
		buffer.push_back(data[i]);
}

size_t Attribute::data_sizeof() const
{
	if(element == ATTR_ELEMENT_VOXEL)
		return sizeof(VoxelAttribute);
	else if(type == TypeDesc::TypeFloat)
		return sizeof(float);
	else if(type == TypeDesc::TypeMatrix)
		return sizeof(Transform);
	else
		return sizeof(float3);
}

size_t Attribute::element_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
	size_t size;
	
	switch(element) {
		case ATTR_ELEMENT_OBJECT:
		case ATTR_ELEMENT_MESH:
		case ATTR_ELEMENT_VOXEL:
			size = 1;
			break;
		case ATTR_ELEMENT_VERTEX:
			size = numverts;
			break;
		case ATTR_ELEMENT_VERTEX_MOTION:
			size = numverts * (numsteps - 1);
			break;
		case ATTR_ELEMENT_FACE:
			size = numtris;
			break;
		case ATTR_ELEMENT_CORNER:
		case ATTR_ELEMENT_CORNER_BYTE:
			size = numtris*3;
			break;
		case ATTR_ELEMENT_CURVE:
			size = numcurves;
			break;
		case ATTR_ELEMENT_CURVE_KEY:
			size = numkeys;
			break;
		case ATTR_ELEMENT_CURVE_KEY_MOTION:
			size = numkeys * (numsteps - 1);
			break;
		default:
			size = 0;
			break;
	}
	
	return size;
}

size_t Attribute::buffer_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
	return element_size(numverts, numtris, numsteps, numcurves, numkeys)*data_sizeof();
}

bool Attribute::same_storage(TypeDesc a, TypeDesc b)
{
	if(a == b)
		return true;
	
	if(a == TypeDesc::TypeColor || a == TypeDesc::TypePoint ||
	   a == TypeDesc::TypeVector || a == TypeDesc::TypeNormal)
	{
		if(b == TypeDesc::TypeColor || b == TypeDesc::TypePoint ||
		   b == TypeDesc::TypeVector || b == TypeDesc::TypeNormal)
		{
			return true;
		}
	}
	return false;
}

const char *Attribute::standard_name(AttributeStandard std)
{
	switch(std) {
		case ATTR_STD_VERTEX_NORMAL:
			return "N";
		case ATTR_STD_FACE_NORMAL:
			return "Ng";
		case ATTR_STD_UV:
			return "uv";
		case ATTR_STD_GENERATED:
			return "generated";
		case ATTR_STD_GENERATED_TRANSFORM:
			return "generated_transform";
		case ATTR_STD_UV_TANGENT:
			return "tangent";
		case ATTR_STD_UV_TANGENT_SIGN:
			return "tangent_sign";
		case ATTR_STD_POSITION_UNDEFORMED:
			return "undeformed";
		case ATTR_STD_POSITION_UNDISPLACED:
			return "undisplaced";
		case ATTR_STD_MOTION_VERTEX_POSITION:
			return "motion_P";
		case ATTR_STD_MOTION_VERTEX_NORMAL:
			return "motion_N";
		case ATTR_STD_PARTICLE:
			return "particle";
		case ATTR_STD_CURVE_INTERCEPT:
			return "curve_intercept";
		case ATTR_STD_PTEX_FACE_ID:
			return "ptex_face_id";
		case ATTR_STD_PTEX_UV:
			return "ptex_uv";
		case ATTR_STD_VOLUME_DENSITY:
			return "density";
		case ATTR_STD_VOLUME_COLOR:
			return "color";
		case ATTR_STD_VOLUME_FLAME:
			return "flame";
		case ATTR_STD_VOLUME_HEAT:
			return "heat";
		case ATTR_STD_VOLUME_VELOCITY:
			return "velocity";
		case ATTR_STD_POINTINESS:
			return "pointiness";
		case ATTR_STD_NOT_FOUND:
		case ATTR_STD_NONE:
		case ATTR_STD_NUM:
			return "";
	}
	
	return "";
}

AttributeStandard Attribute::name_standard(const char *name)
{
	for(int std = ATTR_STD_NONE; std < ATTR_STD_NUM; std++)
		if(strcmp(name, Attribute::standard_name((AttributeStandard)std)) == 0)
			return (AttributeStandard)std;

	return ATTR_STD_NONE;
}

/* Attribute Set */

AttributeSet::AttributeSet()
{
	triangle_mesh = NULL;
	curve_mesh = NULL;
}

AttributeSet::~AttributeSet()
{
}

Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element, bool resize)
{
	Attribute *attr = find(name);

	if(attr) {
		/* return if same already exists */
		if(attr->type == type && attr->element == element)
			return attr;

		/* overwrite attribute with same name but different type/element */
		remove(name);
	}

#if __cplusplus >= 201103L
	attributes.emplace_back();
	attr = &attributes.back();
	attr->set(name, type, element);
#else
	{
		Attribute attr_temp;
		attr_temp.set(name, type, element);
		attributes.push_back(attr_temp);
		attr = &attributes.back();
	}
#endif

	/* this is weak .. */
	if(triangle_mesh)
		attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, resize);
	if(curve_mesh)
		attr->reserve(0, 0, curve_mesh->motion_steps, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), resize);
	
	return attr;
}

Attribute *AttributeSet::find(ustring name) const
{
	foreach(const Attribute& attr, attributes)
		if(attr.name == name)
			return (Attribute*)&attr;

	return NULL;
}

void AttributeSet::remove(ustring name)
{
	Attribute *attr = find(name);

	if(attr) {
		list<Attribute>::iterator it;

		for(it = attributes.begin(); it != attributes.end(); it++) {
			if(&*it == attr) {
				attributes.erase(it);
				return;
			}
		}
	}
}

Attribute *AttributeSet::add(AttributeStandard std, ustring name)
{
	Attribute *attr = NULL;

	if(name == ustring())
		name = Attribute::standard_name(std);

	if(triangle_mesh) {
		switch(std) {
			case ATTR_STD_VERTEX_NORMAL:
				attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX);
				break;
			case ATTR_STD_FACE_NORMAL:
				attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_FACE);
				break;
			case ATTR_STD_UV:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
				break;
			case ATTR_STD_UV_TANGENT:
				attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CORNER);
				break;
			case ATTR_STD_UV_TANGENT_SIGN:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CORNER);
				break;
			case ATTR_STD_GENERATED:
			case ATTR_STD_POSITION_UNDEFORMED:
			case ATTR_STD_POSITION_UNDISPLACED:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
				break;
			case ATTR_STD_MOTION_VERTEX_POSITION:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX_MOTION);
				break;
			case ATTR_STD_MOTION_VERTEX_NORMAL:
				attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX_MOTION);
				break;
			case ATTR_STD_PTEX_FACE_ID:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_FACE);
				break;
			case ATTR_STD_PTEX_UV:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
				break;
			case ATTR_STD_GENERATED_TRANSFORM:
				attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
				break;
			case ATTR_STD_VOLUME_DENSITY:
			case ATTR_STD_VOLUME_FLAME:
			case ATTR_STD_VOLUME_HEAT:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
				break;
			case ATTR_STD_VOLUME_COLOR:
				attr = add(name, TypeDesc::TypeColor, ATTR_ELEMENT_VOXEL);
				break;
			case ATTR_STD_VOLUME_VELOCITY:
				attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_VOXEL);
				break;
			case ATTR_STD_POINTINESS:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VERTEX);
				break;
			default:
				assert(0);
				break;
		}
	}
	else if(curve_mesh) {
		switch(std) {
			case ATTR_STD_UV:
			case ATTR_STD_GENERATED:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
				break;
			case ATTR_STD_MOTION_VERTEX_POSITION:
				attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE_KEY_MOTION);
				break;
			case ATTR_STD_CURVE_INTERCEPT:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
				break;
			case ATTR_STD_GENERATED_TRANSFORM:
				attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
				break;
			case ATTR_STD_POINTINESS:
				attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VERTEX);
				break;
			default:
				assert(0);
				break;
		}
	}

	attr->std = std;
	
	return attr;
}

Attribute *AttributeSet::find(AttributeStandard std) const
{
	foreach(const Attribute& attr, attributes)
		if(attr.std == std)
			return (Attribute*)&attr;

	return NULL;
}

void AttributeSet::remove(AttributeStandard std)
{
	Attribute *attr = find(std);

	if(attr) {
		list<Attribute>::iterator it;

		for(it = attributes.begin(); it != attributes.end(); it++) {
			if(&*it == attr) {
				attributes.erase(it);
				return;
			}
		}
	}
}

Attribute *AttributeSet::find(AttributeRequest& req)
{
	if(req.std == ATTR_STD_NONE)
		return find(req.name);
	else
		return find(req.std);
}

void AttributeSet::reserve()
{
	foreach(Attribute& attr, attributes) {
		if(triangle_mesh)
			attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, true);
		if(curve_mesh)
			attr.reserve(0, 0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), true);
	}
}

void AttributeSet::clear()
{
	attributes.clear();
}

/* AttributeRequest */

AttributeRequest::AttributeRequest(ustring name_)
{
	name = name_;
	std = ATTR_STD_NONE;

	triangle_type = TypeDesc::TypeFloat;
	triangle_element = ATTR_ELEMENT_NONE;
	triangle_offset = 0;

	curve_type = TypeDesc::TypeFloat;
	curve_element = ATTR_ELEMENT_NONE;
	curve_offset = 0;
}

AttributeRequest::AttributeRequest(AttributeStandard std_)
{
	name = ustring();
	std = std_;

	triangle_type = TypeDesc::TypeFloat;
	triangle_element = ATTR_ELEMENT_NONE;
	triangle_offset = 0;

	curve_type = TypeDesc::TypeFloat;
	curve_element = ATTR_ELEMENT_NONE;
	curve_offset = 0;
}

/* AttributeRequestSet */

AttributeRequestSet::AttributeRequestSet()
{
}

AttributeRequestSet::~AttributeRequestSet()
{
}

bool AttributeRequestSet::modified(const AttributeRequestSet& other)
{
	if(requests.size() != other.requests.size())
		return true;

	for(size_t i = 0; i < requests.size(); i++) {
		bool found = false;

		for(size_t j = 0; j < requests.size() && !found; j++)
			if(requests[i].name == other.requests[j].name &&
			   requests[i].std == other.requests[j].std)
			{
				found = true;
			}

		if(!found) {
			return true;
		}
	}

	return false;
}

void AttributeRequestSet::add(ustring name)
{
	foreach(AttributeRequest& req, requests)
		if(req.name == name)
			return;

	requests.push_back(AttributeRequest(name));
}

void AttributeRequestSet::add(AttributeStandard std)
{
	foreach(AttributeRequest& req, requests)
		if(req.std == std)
			return;

	requests.push_back(AttributeRequest(std));
}

void AttributeRequestSet::add(AttributeRequestSet& reqs)
{
	foreach(AttributeRequest& req, reqs.requests) {
		if(req.std == ATTR_STD_NONE)
			add(req.name);
		else
			add(req.std);
	}
}

bool AttributeRequestSet::find(ustring name)
{
	foreach(AttributeRequest& req, requests)
		if(req.name == name)
			return true;
	
	return false;
}

bool AttributeRequestSet::find(AttributeStandard std)
{
	foreach(AttributeRequest& req, requests)
		if(req.std == std)
			return true;

	return false;
}

size_t AttributeRequestSet::size()
{
	return requests.size();
}

void AttributeRequestSet::clear()
{
	requests.clear();
}

CCL_NAMESPACE_END