Welcome to mirror list, hosted at ThFree Co, Russian Federation.

film.h « render « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: aae8fb404b0bb11ca1f5f3bed10a9e70fb8fe2ba (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
/*
 * Copyright 2011-2013 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef __FILM_H__
#define __FILM_H__

#include "util/util_string.h"
#include "util/util_vector.h"

#include "kernel/kernel_types.h"

#include "graph/node.h"

CCL_NAMESPACE_BEGIN

class Device;
class DeviceScene;
class Scene;

typedef enum FilterType {
  FILTER_BOX,
  FILTER_GAUSSIAN,
  FILTER_BLACKMAN_HARRIS,

  FILTER_NUM_TYPES,
} FilterType;

class Pass {
 public:
  PassType type;
  int components;
  bool filter;
  bool exposure;
  PassType divide_type;
  string name;

  static void add(PassType type, vector<Pass> &passes, const char *name = NULL);
  static bool equals(const vector<Pass> &A, const vector<Pass> &B);
  static bool contains(const vector<Pass> &passes, PassType);
};

class Film : public Node {
 public:
  NODE_DECLARE

  float exposure;
  vector<Pass> passes;
  bool denoising_data_pass;
  bool denoising_clean_pass;
  bool denoising_prefiltered_pass;
  int denoising_flags;
  float pass_alpha_threshold;

  PassType display_pass;
  int pass_stride;
  int denoising_data_offset;
  int denoising_clean_offset;

  FilterType filter_type;
  float filter_width;
  size_t filter_table_offset;

  float mist_start;
  float mist_depth;
  float mist_falloff;

  bool use_light_visibility;
  CryptomatteType cryptomatte_passes;
  int cryptomatte_depth;

  bool use_adaptive_sampling;

  bool need_update;

  Film();
  ~Film();

  void device_update(Device *device, DeviceScene *dscene, Scene *scene);
  void device_free(Device *device, DeviceScene *dscene, Scene *scene);

  bool modified(const Film &film);
  void tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool update_passes = true);
  void tag_update(Scene *scene);

  int get_aov_offset(string name, bool &is_color);
};

CCL_NAMESPACE_END

#endif /* __FILM_H__ */