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volume.h « render « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * Copyright 2020 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "graph/node.h"

#include "render/mesh.h"

CCL_NAMESPACE_BEGIN

class Volume : public Mesh {
 public:
  NODE_DECLARE

  Volume();

  float clipping;
  float step_size;
  bool object_space;

  virtual void clear() override;
};

CCL_NAMESPACE_END