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/*
* Copyright 2011-2020 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __IMAGE_OIIO__
#define __IMAGE_OIIO__
#include "scene/image.h"
CCL_NAMESPACE_BEGIN
class OIIOImageLoader : public ImageLoader {
public:
OIIOImageLoader(const string &filepath);
~OIIOImageLoader();
bool load_metadata(const ImageDeviceFeatures &features, ImageMetaData &metadata) override;
bool load_pixels(const ImageMetaData &metadata,
void *pixels,
const size_t pixels_size,
const bool associate_alpha) override;
string name() const override;
ustring osl_filepath() const override;
bool equals(const ImageLoader &other) const override;
protected:
ustring filepath;
};
CCL_NAMESPACE_END
#endif /* __IMAGE_OIIO__ */
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