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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#ifndef __UTIL_TYPES_H__
# error "Do not include this file directly, include util/types.h instead."
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_NATIVE_VECTOR_TYPES__
# ifndef __KERNEL_GPU__
__forceinline float float2::operator[](int i) const
{
util_assert(i >= 0);
util_assert(i < 2);
return *(&x + i);
}
__forceinline float &float2::operator[](int i)
{
util_assert(i >= 0);
util_assert(i < 2);
return *(&x + i);
}
# endif
ccl_device_inline float2 make_float2(float x, float y)
{
float2 a = {x, y};
return a;
}
#endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */
ccl_device_inline void print_float2(ccl_private const char *label, const float2 a)
{
#ifdef __KERNEL_PRINTF__
printf("%s: %.8f %.8f\n", label, (double)a.x, (double)a.y);
#endif
}
CCL_NAMESPACE_END
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