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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __UTIL_TYPES_FLOAT4_H__
#define __UTIL_TYPES_FLOAT4_H__
#ifndef __UTIL_TYPES_H__
# error "Do not include this file directly, include util/types.h instead."
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_GPU__
struct int4;
struct ccl_try_align(16) float4
{
# ifdef __KERNEL_SSE__
union {
__m128 m128;
struct {
float x, y, z, w;
};
};
__forceinline float4();
__forceinline explicit float4(const __m128 &a);
__forceinline operator const __m128 &() const;
__forceinline operator __m128 &();
__forceinline float4 &operator=(const float4 &a);
# else /* __KERNEL_SSE__ */
float x, y, z, w;
# endif /* __KERNEL_SSE__ */
__forceinline float operator[](int i) const;
__forceinline float &operator[](int i);
};
ccl_device_inline float4 make_float4(float f);
ccl_device_inline float4 make_float4(float x, float y, float z, float w);
ccl_device_inline float4 make_float4(const int4 &i);
ccl_device_inline void print_float4(const char *label, const float4 &a);
#endif /* __KERNEL_GPU__ */
CCL_NAMESPACE_END
#endif /* __UTIL_TYPES_FLOAT4_H__ */
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