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util_aligned_malloc.cpp « util « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * Copyright 2011-2015 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "util_aligned_malloc.h"
#include "util_guarded_allocator.h"

#include <cassert>

/* Adopted from Libmv. */

#if !defined(__APPLE__) && !defined(__FreeBSD__) && !defined(__NetBSD__)
/* Needed for memalign on Linux and _aligned_alloc on Windows. */
#  ifdef FREE_WINDOWS
/* Make sure _aligned_malloc is included. */
#    ifdef __MSVCRT_VERSION__
#      undef __MSVCRT_VERSION__
#    endif
#    define __MSVCRT_VERSION__ 0x0700
#  endif  /* FREE_WINDOWS */
#  include <malloc.h>
#else
/* Apple's malloc is 16-byte aligned, and does not have malloc.h, so include
 * stdilb instead.
 */
#  include <cstdlib>
#endif

CCL_NAMESPACE_BEGIN

void *util_aligned_malloc(size_t size, int alignment)
{
#ifdef WITH_BLENDER_GUARDEDALLOC
	return MEM_mallocN_aligned(size, alignment, "Cycles Aligned Alloc");
#endif
#ifdef _WIN32
	return _aligned_malloc(size, alignment);
#elif defined(__APPLE__)
	/* On Mac OS X, both the heap and the stack are guaranteed 16-byte aligned so
	 * they work natively with SSE types with no further work.
	 */
	assert(alignment == 16);
	return malloc(size);
#elif defined(__FreeBSD__) || defined(__NetBSD__)
	void *result;
	if (posix_memalign(&result, alignment, size)) {
		/* Non-zero means allocation error
		 * either no allocation or bad alignment value.
		 */
		return NULL;
	}
	return result;
#else  /* This is for Linux. */
	return memalign(alignment, size);
#endif
}

void util_aligned_free(void *ptr)
{
#if defined(WITH_BLENDER_GUARDEDALLOC)
	if(ptr != NULL) {
		MEM_freeN(ptr);
	}
#elif defined(_WIN32)
	_aligned_free(ptr);
#else
	free(ptr);
#endif
}

CCL_NAMESPACE_END