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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_OPENGL_H__
#define __UTIL_OPENGL_H__
/* OpenGL header includes, used everywhere we use OpenGL, to deal with
* platform differences in one central place. */
#ifdef WITH_GLEW_MX
# include "glew-mx.h"
#else
# include <GL/glew.h>
# define mxCreateContext() glewInit()
# define mxMakeCurrentContext(x) (x)
#endif
#endif /* __UTIL_OPENGL_H__ */
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