Welcome to mirror list, hosted at ThFree Co, Russian Federation.

util_types.h « util « cycles « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: efdda98571a6a5382758d8c543402003a5490edd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef __UTIL_TYPES_H__
#define __UTIL_TYPES_H__

#ifndef __KERNEL_OPENCL__

#include <stdlib.h>

#endif

/* Qualifiers for kernel code shared by CPU and GPU */

#ifndef __KERNEL_GPU__

#define __device static inline
#define __device_noinline static
#define __global
#define __local
#define __shared
#define __constant

#ifdef __GNUC__
#define __device_inline static inline __attribute__((always_inline))
#else
#define __device_inline static __forceinline
#endif

#endif

/* SIMD Types */

/* not needed yet, will be for qbvh
#ifndef __KERNEL_GPU__

#include <emmintrin.h>
#include <xmmintrin.h>

#endif*/

#ifndef _WIN32
#ifndef __KERNEL_GPU__

#include <stdint.h>

#endif
#endif

CCL_NAMESPACE_BEGIN

/* Types
 *
 * Define simpler unsigned type names, and integer with defined number of bits.
 * Also vector types, named to be compatible with OpenCL builtin types, while
 * working for CUDA and C++ too. */

/* Shorter Unsigned Names */

#ifndef __KERNEL_OPENCL__

typedef unsigned char uchar;
typedef unsigned int uint;

#endif

#ifndef __KERNEL_GPU__

/* Fixed Bits Types */

#ifdef _WIN32

typedef signed char int8_t;
typedef unsigned char uint8_t;

typedef signed short int16_t;
typedef unsigned short uint16_t;

typedef signed int int32_t;
typedef unsigned int uint32_t;

typedef long long int64_t;
typedef unsigned long long uint64_t;

#endif

/* Generic Memory Pointer */

typedef uint64_t device_ptr;

/* Vector Types */

struct uchar2 {
	uchar x, y;

	uchar operator[](int i) const { return *(&x + i); }
	uchar& operator[](int i) { return *(&x + i); }
};

struct uchar3 {
	uchar x, y, z;

	uchar operator[](int i) const { return *(&x + i); }
	uchar& operator[](int i) { return *(&x + i); }
};

struct uchar4 {
	uchar x, y, z, w;

	uchar operator[](int i) const { return *(&x + i); }
	uchar& operator[](int i) { return *(&x + i); }
};

struct int2 {
	int x, y;

	int operator[](int i) const { return *(&x + i); }
	int& operator[](int i) { return *(&x + i); }
};

struct int3 {
	int x, y, z;

	int operator[](int i) const { return *(&x + i); }
	int& operator[](int i) { return *(&x + i); }
};

struct int4 {
	int x, y, z, w;

	int operator[](int i) const { return *(&x + i); }
	int& operator[](int i) { return *(&x + i); }
};

struct uint2 {
	uint x, y;

	uint operator[](int i) const { return *(&x + i); }
	uint& operator[](int i) { return *(&x + i); }
};

struct uint3 {
	uint x, y, z;

	uint operator[](int i) const { return *(&x + i); }
	uint& operator[](int i) { return *(&x + i); }
};

struct uint4 {
	uint x, y, z, w;

	uint operator[](int i) const { return *(&x + i); }
	uint& operator[](int i) { return *(&x + i); }
};

struct float2 {
	float x, y;

	float operator[](int i) const { return *(&x + i); }
	float& operator[](int i) { return *(&x + i); }
};

struct float3 {
	float x, y, z;

#ifdef WITH_OPENCL
	float w;
#endif

	float operator[](int i) const { return *(&x + i); }
	float& operator[](int i) { return *(&x + i); }
};

struct float4 {
	float x, y, z, w;

	float operator[](int i) const { return *(&x + i); }
	float& operator[](int i) { return *(&x + i); }
};

#endif

#ifndef __KERNEL_GPU__

/* Vector Type Constructors
 * 
 * OpenCL does not support C++ class, so we use these instead. */

__device uchar2 make_uchar2(uchar x, uchar y)
{
	uchar2 a = {x, y};
	return a;
}

__device uchar3 make_uchar3(uchar x, uchar y, uchar z)
{
	uchar3 a = {x, y, z};
	return a;
}

__device uchar4 make_uchar4(uchar x, uchar y, uchar z, uchar w)
{
	uchar4 a = {x, y, z, w};
	return a;
}

__device int2 make_int2(int x, int y)
{
	int2 a = {x, y};
	return a;
}

__device int3 make_int3(int x, int y, int z)
{
	int3 a = {x, y, z};
	return a;
}

__device int4 make_int4(int x, int y, int z, int w)
{
	int4 a = {x, y, z, w};
	return a;
}

__device uint2 make_uint2(uint x, uint y)
{
	uint2 a = {x, y};
	return a;
}

__device uint3 make_uint3(uint x, uint y, uint z)
{
	uint3 a = {x, y, z};
	return a;
}

__device uint4 make_uint4(uint x, uint y, uint z, uint w)
{
	uint4 a = {x, y, z, w};
	return a;
}

__device float2 make_float2(float x, float y)
{
	float2 a = {x, y};
	return a;
}

__device float3 make_float3(float x, float y, float z)
{
#ifdef WITH_OPENCL
	float3 a = {x, y, z, 0.0f};
#else
	float3 a = {x, y, z};
#endif
	return a;
}

__device float4 make_float4(float x, float y, float z, float w)
{
	float4 a = {x, y, z, w};
	return a;
}

__device int align_up(int offset, int alignment)
{
	return (offset + alignment - 1) & ~(alignment - 1);
}

#endif

CCL_NAMESPACE_END

#endif /* __UTIL_TYPES_H__ */