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Import ('user_options_dict')
Import ('library_env')
dec_env = library_env.Copy ()
source_files = ['intern/LOD_EdgeCollapser.cpp',
'intern/LOD_ExternNormalEditor.cpp',
'intern/LOD_FaceNormalEditor.cpp',
'intern/LOD_ManMesh2.cpp',
'intern/LOD_MeshPrimitives.cpp',
'intern/LOD_QSDecimator.cpp',
'intern/LOD_QuadricEditor.cpp',
'intern/LOD_decimation.cpp']
dec_env.Append (CPPPATH = ['intern',
'extern',
'../moto/include',
'../container',
'../memutil'])
dec_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_LOD', source=source_files)
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