Welcome to mirror list, hosted at ThFree Co, Russian Federation.

LOD_FaceNormalEditor.h « intern « decimation « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: a221ab0bd7aca7fc4417301e9af08ae1214a8b69 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file decimation/intern/LOD_FaceNormalEditor.h
 *  \ingroup decimation
 */


#ifndef __LOD_FACENORMALEDITOR_H__
#define __LOD_FACENORMALEDITOR_H__

#include "MEM_NonCopyable.h"
#include "LOD_ManMesh2.h"
#include "MT_Vector3.h"


class LOD_FaceNormalEditor : public MEM_NonCopyable
{

public : 

	// Creation
	///////////

	static
		LOD_FaceNormalEditor *
	New(
		LOD_ManMesh2 &mesh
	); 

	// Property editor interface
	////////////////////////////


	// Faces
	////////
		void
	Remove(
		std::vector<LOD_FaceInd> &sorted_faces
	);

		void
	Add(
	); 	

		void
	Update(
		std::vector<LOD_FaceInd> &sorted_faces
	);

	
	// vertex normals
	/////////////////

		void
	RemoveVertexNormals(
		std::vector<LOD_VertexInd> &sorted_verts
	);


		void
	UpdateVertexNormals(
		std::vector<LOD_VertexInd> &sorted_verts
	);



	const 
		std::vector<MT_Vector3> &
	Normals(
	) const {
		return m_normals.Ref();
	};


	const 
		std::vector<MT_Vector3> &
	VertexNormals(
	) const {
		return m_vertex_normals.Ref();
	};

	// Editor specific methods
	//////////////////////////

		void
	BuildNormals(
	);	


private :

	MEM_SmartPtr<std::vector<MT_Vector3> > m_normals;
	MEM_SmartPtr<std::vector<MT_Vector3> > m_vertex_normals;

	LOD_ManMesh2 &m_mesh;

private :
	
		
	LOD_FaceNormalEditor(LOD_ManMesh2 &mesh);

	const 
		MT_Vector3 
	ComputeNormal(
		const LOD_TriFace &face
	) const;

	const 
		MT_Vector3
	ComputeVertexNormal (
		const LOD_VertexInd vi
	) const;



};

#endif