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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015, Blender Foundation
* All rights reserved.
*/
/** \file decklink/DeckLinkAPI.h
* \ingroup decklink
*/
#ifndef __DECKLINKAPI_H__
#define __DECKLINKAPI_H__
/* Include the OS specific Declink headers */
#ifdef WIN32
# include <windows.h>
# include <objbase.h>
# include <comutil.h>
# include "win/DeckLinkAPI_h.h"
typedef unsigned int dl_size_t;
#elif defined(__APPLE__)
# error "Decklink not supported in OSX"
#else
# include "linux/DeckLinkAPI.h"
/* Windows COM API uses BOOL, linux uses bool */
# define BOOL bool
typedef uint32_t dl_size_t;
#endif
/* OS independent function to get the device iterator */
IDeckLinkIterator* BMD_CreateDeckLinkIterator(void);
#endif /* __DECKLINKAPI_H__ */
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