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/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __GEOCOMMON_H__
#define __GEOCOMMON_H__
#define UCHAR unsigned char
#define USHORT unsigned short
#define USE_MINIMIZER
/**
* Structure definitions for points and triangles.
*
* @author Tao Ju
*/
// 3d point with integer coordinates
typedef struct {
int x, y, z;
} Point3i;
typedef struct {
Point3i begin;
Point3i end;
} BoundingBox;
// triangle that points to three vertices
typedef struct {
float vt[3][3];
} Triangle;
// 3d point with float coordinates
typedef struct {
float x, y, z;
} Point3f;
typedef struct {
Point3f begin;
Point3f end;
} BoundingBoxf;
#endif /* __GEOCOMMON_H__ */
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