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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup GHOST
* Declaration of GHOST_Buttons struct.
*/
#pragma once
#include "GHOST_Types.h"
/**
* This struct stores the state of the mouse buttons.
* Buttons can be set using button masks.
*/
struct GHOST_Buttons {
/**
* Constructor.
*/
GHOST_Buttons();
~GHOST_Buttons();
/**
* Returns the state of a single button.
* \param mask Key button to return.
* \return The state of the button (pressed == true).
*/
bool get(GHOST_TButtonMask mask) const;
/**
* Updates the state of a single button.
* \param mask Button state to update.
* \param down The new state of the button.
*/
void set(GHOST_TButtonMask mask, bool down);
/**
* Sets the state of all buttons to up.
*/
void clear();
GHOST_TUns8 m_ButtonLeft : 1;
GHOST_TUns8 m_ButtonMiddle : 1;
GHOST_TUns8 m_ButtonRight : 1;
};
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