1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
Damien Plisson 10/2009
*/
#include <Cocoa/Cocoa.h>
#include "GHOST_DisplayManagerCocoa.h"
#include "GHOST_Debug.h"
// We do not support multiple monitors at the moment
GHOST_DisplayManagerCocoa::GHOST_DisplayManagerCocoa(void)
{
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplays(GHOST_TUns8& numDisplays) const
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
numDisplays = (GHOST_TUns8) [[NSScreen screens] count];
[pool drain];
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const
{
numSettings = (GHOST_TInt32)3; //Width, Height, BitsPerPixel
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const
{
NSScreen *askedDisplay;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (display == kMainDisplay) //Screen #0 may not be the main one
askedDisplay = [NSScreen mainScreen];
else
askedDisplay = [[NSScreen screens] objectAtIndex:display];
if (askedDisplay == nil) {
[pool drain];
return GHOST_kFailure;
}
NSRect frame = [askedDisplay visibleFrame];
setting.xPixels = frame.size.width;
setting.yPixels = frame.size.height;
setting.bpp = NSBitsPerPixelFromDepth([askedDisplay depth]);
setting.frequency = 0; //No more CRT display...
#ifdef GHOST_DEBUG
printf("display mode: width=%d, height=%d, bpp=%d, frequency=%d\n", setting.xPixels, setting.yPixels, setting.bpp, setting.frequency);
#endif // GHOST_DEBUG
[pool drain];
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const
{
NSScreen *askedDisplay;
GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(): only main display is supported");
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (display == kMainDisplay) //Screen #0 may not be the main one
askedDisplay = [NSScreen mainScreen];
else
askedDisplay = [[NSScreen screens] objectAtIndex:display];
if (askedDisplay == nil) {
[pool drain];
return GHOST_kFailure;
}
NSRect frame = [askedDisplay visibleFrame];
setting.xPixels = frame.size.width;
setting.yPixels = frame.size.height;
setting.bpp = NSBitsPerPixelFromDepth([askedDisplay depth]);
setting.frequency = 0; //No more CRT display...
#ifdef GHOST_DEBUG
printf("current display mode: width=%d, height=%d, bpp=%d, frequency=%d\n", setting.xPixels, setting.yPixels, setting.bpp, setting.frequency);
#endif // GHOST_DEBUG
[pool drain];
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting)
{
GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): only main display is supported");
#ifdef GHOST_DEBUG
printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): requested settings:\n");
printf(" setting.xPixels=%d\n", setting.xPixels);
printf(" setting.yPixels=%d\n", setting.yPixels);
printf(" setting.bpp=%d\n", setting.bpp);
printf(" setting.frequency=%d\n", setting.frequency);
#endif // GHOST_DEBUG
//Display configuration is no more available in 10.6
/* CFDictionaryRef displayModeValues = ::CGDisplayBestModeForParametersAndRefreshRate(
m_displayIDs[display],
(size_t)setting.bpp,
(size_t)setting.xPixels,
(size_t)setting.yPixels,
(CGRefreshRate)setting.frequency,
NULL);*/
#ifdef GHOST_DEBUG
/* printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
printf(" setting.xPixels=%d\n", getValue(displayModeValues, kCGDisplayWidth));
printf(" setting.yPixels=%d\n", getValue(displayModeValues, kCGDisplayHeight));
printf(" setting.bpp=%d\n", getValue(displayModeValues, kCGDisplayBitsPerPixel));
printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate)); */
#endif // GHOST_DEBUG
//CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
return /*err == CGDisplayNoErr ?*/ GHOST_kSuccess /*: GHOST_kFailure*/;
}
|