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/**
 * $Id$
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): Maarten Gribnau 05/2001
 *                 Damien Plisson 09/2009
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/**
 * @file GHOST_SystemCocoa.h
 * Declaration of GHOST_SystemCocoa class.
 */

#ifndef _GHOST_SYSTEM_COCOA_H_
#define _GHOST_SYSTEM_COCOA_H_

#ifndef __APPLE__
  #error Apple OSX only!
#endif

#include "GHOST_System.h"

class GHOST_EventCursor;
class GHOST_EventKey;
class GHOST_EventWindow;
class GHOST_WindowCocoa;
class NSAutoreleasePool; // actually Obj-C, but GHOST_ISystem.cpp doesn't understand @class syntax

class GHOST_SystemCocoa : public GHOST_System {
public:
	/**
	 * Constructor.
	 */
	GHOST_SystemCocoa();

	/** 
	 * Destructor.
	 */
	~GHOST_SystemCocoa();

	/***************************************************************************************
	 ** Time(r) functionality
	 ***************************************************************************************/

	/**
	 * Returns the system time.
	 * Returns the number of milliseconds since the start of the system process.
	 * Based on ANSI clock() routine.
	 * @return The number of milliseconds.
	 */
	GHOST_TUns64 getMilliSeconds() const;

	/***************************************************************************************
	 ** Display/window management functionality
	 ***************************************************************************************/

	/**
	 * Returns the number of displays on this system.
	 * @return The number of displays.
	 */
	GHOST_TUns8 getNumDisplays() const;

	/**
	 * Returns the dimensions of the main display on this system.
	 */
	void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;

	/**
	 * Create a new window.
	 * The new window is added to the list of windows managed.
	 * Never explicitly delete the window, use disposeWindow() instead.
	 * @param title          The name of the window (displayed in the title bar of the window if the OS supports it).
	 * @param left           The coordinate of the left edge of the window.
	 * @param top            The coordinate of the top edge of the window.
	 * @param width          The width the window.
	 * @param height         The height the window.
	 * @param state          The state of the window when opened.
	 * @param type           The type of drawing context installed in this window.
	 * @param stereoVisual   Stereo visual for quad buffered stereo.
	 * @param numOfAASamples Number of samples used for AA (zero if no AA)
	 * @param parentWindow   Parent (embedder) window
	 * @return               The new window (or 0 if creation failed).
	 */
	GHOST_IWindow* createWindow(
		const STR_String& title,
		GHOST_TInt32 left,
		GHOST_TInt32 top,
		GHOST_TUns32 width,
		GHOST_TUns32 height,
		GHOST_TWindowState state,
		GHOST_TDrawingContextType type,
		const bool stereoVisual = false,
		const GHOST_TUns16 numOfAASamples = 0,
		const GHOST_TEmbedderWindowID parentWindow = 0 
	);

	GHOST_TSuccess beginFullScreen(
		const GHOST_DisplaySetting& setting, 
		GHOST_IWindow** window,
		const bool stereoVisual
	);

	GHOST_TSuccess endFullScreen( void );

	/***************************************************************************************
	 ** Event management functionality
	 ***************************************************************************************/

	/**
	 * Gets events from the system and stores them in the queue.
	 * @param waitForEvent  Flag to wait for an event (or return immediately).
	 * @return              Indication of the presence of events.
	 */
	bool processEvents(bool waitForEvent);

	/**
	 * Handle User request to quit, from Menu bar Quit, and Cmd+Q
	 * Display alert panel if changes performed since last save
	 */
	GHOST_TUns8 handleQuitRequest();

	/**
	 * Handle Cocoa openFile event
	 * Display confirmation request panel if changes performed since last save
	 */
	bool handleOpenDocumentRequest(void *filepathStr);

	/**
	 * Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass
	 * @param eventType          The type of drag'n'drop event
	 * @param draggedObjectType  The type object concerned (currently array of file names, string, TIFF image)
	 * @param mouseX             x mouse coordinate (in cocoa base window coordinates)
	 * @param mouseY             y mouse coordinate
	 * @param window             The window on which the event occurred
	 * @return                   Indication whether the event was handled.
	 */
	GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
		GHOST_WindowCocoa* window, int mouseX, int mouseY, void* data);

	/***************************************************************************************
	 ** Cursor management functionality
	 ***************************************************************************************/

	/**
	 * Returns the current location of the cursor (location in screen coordinates)
	 * @param x  The x-coordinate of the cursor.
	 * @param y  The y-coordinate of the cursor.
	 * @return   Indication of success.
	 */
	GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;

	/**
	 * Updates the location of the cursor (location in screen coordinates).
	 * @param x  The x-coordinate of the cursor.
	 * @param y  The y-coordinate of the cursor.
	 * @return   Indication of success.
	 */
	GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);

	/***************************************************************************************
	 ** Access to mouse button and keyboard states.
	 ***************************************************************************************/

	/**
	 * Returns the state of all modifier keys.
	 * @param keys  The state of all modifier keys (true == pressed).
	 * @return      Indication of success.
	 */
	GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;

	/**
	 * Returns the state of the mouse buttons (ouside the message queue).
	 * @param buttons  The state of the buttons.
	 * @return         Indication of success.
	 */
	GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;

	/**
	 * Returns Clipboard data
	 * @param selection  Indicate which buffer to return
	 * @return           Returns the selected buffer
	 */
	GHOST_TUns8* getClipboard(bool selection) const;

	/**
	 * Puts buffer to system clipboard
	 * @param buffer     The buffer to be copied
	 * @param selection  Indicates which buffer to copy too, only used on X11
	 */
	void putClipboard(GHOST_TInt8 *buffer, bool selection) const;

	/**
	 * Determine the base dir in which shared resources are located. It will first try to use
	 * "unpack and run" path, then look for properly installed path, not including versioning.
	 * @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
	 */
	const GHOST_TUns8* getSystemDir() const;

	/**
	 * Determine the base dir in which user configuration is stored, not including versioning.
	 * If needed, it will create the base directory.
	 * @return Unsigned char string pointing to user dir (eg ~/.blender/).
	 */
	const GHOST_TUns8* getUserDir() const;

	/**
	 * Determine the directory of the current binary
	 * @return Unsigned char string pointing to the binary dir
	 */
	const GHOST_TUns8* getBinaryDir() const;

	/**
	 * Handles a window event. Called by GHOST_WindowCocoa window delegate
	 * @param eventType  The type of window event
	 * @param window     The window on which the event occurred
	 * @return           Indication whether the event was handled.
	 */
	GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window);

	/**
	 * Handles the Cocoa event telling the application has become active (again)
	 * @return  Indication whether the event was handled. 
	 */
	GHOST_TSuccess handleApplicationBecomeActiveEvent();

	/**
	 * External objects should call this when they send an event outside processEvents.
	 */
	void notifyExternalEventProcessed();

protected:
	/**
	 * Initializes the system.
	 * For now, it justs registers the window class (WNDCLASS).
	 * @return  A success value.
	 */
	GHOST_TSuccess init();

	/**
	 * Handles a tablet pen event.
	 * @param eventPtr  An NSEvent pointer (casted to void* to enable compilation in standard C++)
	 * @return          Indication whether the event was handled. 
	 */
	GHOST_TSuccess handleTabletEvent(void *eventPtr);

	/**
	 * Helps handleTabletEvent function.
	 */
	void fillTabletData(GHOST_TabletData& tablet, void* event_ptr);
    
	/**
	 * Handles a tablet proximity event. Sets pen or mouse ID for later events.
	 * @param eventPtr  An NSEvent pointer (casted to void* to enable compilation in standard C++)
	 * @return          Indication whether the event was handled. 
	 */
    GHOST_TSuccess handleTabletProximity(void *eventPtr);

	/** Tablet Mouse and Pen IDs, used to correlate events with the tool that caused them. */
	int m_tablet_mouse_id;
	int m_tablet_pen_id;

	static const int TOOL_ID_NONE = -1;

	/** Which end of the pen is active: tip or eraser? */
	GHOST_TTabletMode m_tablet_pen_mode;

	/**
	 * Handles a mouse event.
	 * @param eventPtr  An NSEvent pointer (casted to void* to enable compilation in standard C++)
	 * @return          Indication whether the event was handled. 
	 */
	GHOST_TSuccess handleMouseEvent(void *eventPtr);

	/**
	 * Handles a key event.
	 * @param eventPtr  An NSEvent pointer (casted to void* to enable compilation in standard C++)
	 * @return          Indication whether the event was handled. 
	 */
	GHOST_TSuccess handleKeyEvent(void *eventPtr);

	/**
	 * Performs the actual cursor position update (location in screen coordinates).
	 * @param x  The x-coordinate of the cursor.
	 * @param y  The y-coordinate of the cursor.
	 * @return   Indication of success.
	 */
	GHOST_TSuccess setMouseCursorPosition(float x, float y);

	/** Start time at initialization. */
	GHOST_TUns64 m_start_time;
	double m_start_time_2;

	/** Event has been processed directly by Cocoa (or NDOF manager) and has sent a ghost event to be dispatched */
	bool m_outsideLoopEventProcessed;

	/** Raised window is not yet known by the window manager, so delay application become active event handling */
	bool m_needDelayedApplicationBecomeActiveEventProcessing;

	/** Mouse buttons state */
	GHOST_TUns32 m_pressedMouseButtons;

	/** State of the modifiers. */
	GHOST_TUns32 m_modifierMask;

	/** Ignores window size messages (when window is dragged). */
	bool m_ignoreWindowSizedMessages;   

	/** Stores the mouse cursor delta due to setting a new cursor position
	 * Needed because cocoa event delta cursor move takes setCursorPosition changes too.
	 */
	GHOST_TInt32 m_cursorDelta_x, m_cursorDelta_y;

	/** Multitouch trackpad availability */
	bool m_hasMultiTouchTrackpad;

	/** Multitouch gesture in progress, useful to distinguish trackpad from mouse scroll events */
	bool m_isGestureInProgress;

	NSAutoreleasePool* m_pool;
};

#endif // _GHOST_SYSTEM_COCOA_H_