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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2010 Blender Foundation.
 * All rights reserved.
 *
 * 
 * Contributor(s): Damien Plisson 2010
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#import <Cocoa/Cocoa.h>

/*For the currently not ported to Cocoa keyboard layout functions (64bit & 10.6 compatible)*/
#include <Carbon/Carbon.h>

#include <sys/time.h>
#include <sys/types.h>
#include <sys/sysctl.h>

#include "GHOST_SystemPathsCocoa.h"


#pragma mark initialization/finalization


GHOST_SystemPathsCocoa::GHOST_SystemPathsCocoa()
{
}

GHOST_SystemPathsCocoa::~GHOST_SystemPathsCocoa()
{
}


#pragma mark Base directories retrieval

const GHOST_TUns8* GHOST_SystemPathsCocoa::getSystemDir(int, const char *versionstr) const
{
	static char tempPath[512] = "";
	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
	NSString *basePath;
	NSArray *paths;
	
	paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSLocalDomainMask, YES);
	
	if ([paths count] > 0)
		basePath = [paths objectAtIndex:0];
	else { 
		[pool drain];
		return NULL;
	}
	
	snprintf(tempPath, sizeof(tempPath), "%s/Blender/%s", [basePath cStringUsingEncoding:NSASCIIStringEncoding], versionstr);
	
	[pool drain];
	return (GHOST_TUns8*)tempPath;
}

const GHOST_TUns8* GHOST_SystemPathsCocoa::getUserDir(int, const char *versionstr) const
{
	static char tempPath[512] = "";
	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
	NSString *basePath;
	NSArray *paths;

	paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);

	if ([paths count] > 0)
		basePath = [paths objectAtIndex:0];
	else { 
		[pool drain];
		return NULL;
	}

	snprintf(tempPath, sizeof(tempPath), "%s/Blender/%s", [basePath cStringUsingEncoding:NSASCIIStringEncoding], versionstr);
	
	[pool drain];
	return (GHOST_TUns8*)tempPath;
}

const GHOST_TUns8* GHOST_SystemPathsCocoa::getBinaryDir() const
{
	static GHOST_TUns8 tempPath[512] = "";
	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
	NSString *basePath;
	
	basePath = [[NSBundle mainBundle] bundlePath];
	
	if (basePath == nil) {
		[pool drain];
		return NULL;
	}
	
	strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]);
	
	[pool drain];
	return tempPath;
}

void GHOST_SystemPathsCocoa::addToSystemRecentFiles(const char* filename) const
{
	/* XXXXX TODO: Implementation for X11 if possible */
}