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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_SystemPathsX11.h
* \ingroup GHOST
*/
#ifndef _GHOST_SYSTEM_PATHS_X11_H_
#define _GHOST_SYSTEM_PATHS_X11_H_
#include "GHOST_SystemPaths.h"
#include "../GHOST_Types.h"
class GHOST_SystemPathsX11 : public GHOST_SystemPaths {
public:
/**
* Constructor
* this class should only be instanciated by GHOST_ISystem.
*/
GHOST_SystemPathsX11();
/**
* Destructor.
*/
virtual ~GHOST_SystemPathsX11();
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, not including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
const GHOST_TUns8* getSystemDir() const;
/**
* Determine the base dir in which user configuration is stored, not including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
const GHOST_TUns8* getUserDir() const;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
*/
const GHOST_TUns8* getBinaryDir() const;
/**
* Add the file to the operating system most recently used files
*/
void addToSystemRecentFiles(const char* filename) const;
};
#endif
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