1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
/*
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_WindowSDL.h
* \ingroup GHOST
* Declaration of GHOST_WindowSDL class.
*/
#ifndef _GHOST_WINDOWSDL_H_
#define _GHOST_WINDOWSDL_H_
#include "GHOST_Window.h"
#include "GHOST_SystemSDL.h"
#include <map>
extern "C" {
#include "SDL.h"
}
#if !SDL_VERSION_ATLEAST(1, 3, 0)
# error "SDL 1.3 or newer is needed to build with Ghost"
#endif
class STR_String;
class GHOST_WindowSDL : public GHOST_Window
{
private :
GHOST_SystemSDL * m_system;
bool m_invalid_window;
SDL_Window * m_sdl_win;
SDL_GLContext m_sdl_glcontext;
SDL_Cursor * m_sdl_custom_cursor;
public:
const GHOST_TabletData* GetTabletData() { return NULL; }
GHOST_WindowSDL(GHOST_SystemSDL *system,
const STR_String& title,
GHOST_TInt32 left, GHOST_TInt32 top,
GHOST_TUns32 width, GHOST_TUns32 height,
GHOST_TWindowState state,
const GHOST_TEmbedderWindowID parentWindow,
GHOST_TDrawingContextType type,
const bool stereoVisual,
const GHOST_TUns16 numOfAASamples
);
~GHOST_WindowSDL();
/* SDL specific */
SDL_Window *
getSDLWindow()
{
return m_sdl_win;
}
GHOST_TSuccess invalidate(void);
/**
* called by the X11 system implementation when expose events
* for the window have been pushed onto the GHOST queue
*/
void validate()
{
m_invalid_window = false;
}
bool getValid() const
{
return (m_sdl_win != NULL);
}
void getWindowBounds(GHOST_Rect& bounds) const;
void getClientBounds(GHOST_Rect& bounds) const;
protected:
GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
GHOST_TSuccess removeDrawingContext();
GHOST_TSuccess
setWindowCursorGrab(GHOST_TGrabCursorMode mode);
GHOST_TSuccess
setWindowCursorShape(GHOST_TStandardCursor shape);
GHOST_TSuccess
setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2],
int hotX, int hotY);
GHOST_TSuccess
setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex, int sizey,
int hotX, int hotY,
int fg_color, int bg_color);
GHOST_TSuccess
setWindowCursorVisibility(bool visible);
void
setTitle(const STR_String& title);
void
getTitle(STR_String& title) const;
GHOST_TSuccess
setClientWidth(GHOST_TUns32 width);
GHOST_TSuccess
setClientHeight(GHOST_TUns32 height);
GHOST_TSuccess
setClientSize(GHOST_TUns32 width,
GHOST_TUns32 height);
void
screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY,
GHOST_TInt32& outX, GHOST_TInt32& outY) const;
void
clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY,
GHOST_TInt32& outX, GHOST_TInt32& outY) const;
GHOST_TSuccess
swapBuffers();
GHOST_TSuccess
activateDrawingContext();
GHOST_TSuccess
setState(GHOST_TWindowState state);
GHOST_TWindowState
getState() const;
GHOST_TSuccess setOrder(GHOST_TWindowOrder order) { return GHOST_kSuccess; } // TODO
};
#endif // _GHOST_WINDOWSDL_H_
|