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# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2012 Blender Foundation. All rights reserved.
set(INC
.
)
set(INC_SYS
)
set(SRC
boost_locale_wrapper.cpp
boost_locale_wrapper.h
)
set(LIB
)
if(WIN32)
# This is set in platform_win32.cmake, will exist for 3.4+ library
# folders which are dynamic, but not for 3.3 which will be static.
if (EXISTS ${BOOST_34_TRIGGER_FILE})
add_definitions (-DBOOST_ALL_DYN_LINK=1)
endif()
endif()
if(APPLE)
# Cocoa code to read the locale on OSX
list(APPEND SRC
osx_user_locale.mm
)
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
endif()
if(WITH_GHOST_SDL)
add_definitions(-DWITH_GHOST_SDL)
endif()
if(WITH_INTERNATIONAL)
list(APPEND INC_SYS
${BOOST_INCLUDE_DIR}
)
list(APPEND LIB
${BOOST_LIBRARIES}
)
add_definitions(${BOOST_DEFINITIONS})
endif()
blender_add_lib(bf_intern_locale "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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