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// Copyright 2018 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#include "internal/opensubdiv_converter_orient.h"
#include "internal/opensubdiv_internal.h"
namespace opensubdiv_capi {
void checkOrientedVertexConnectivity(const int num_vertex_edges,
const int num_vertex_faces,
const int *vertex_edges,
const int *vertex_faces,
const int *dst_vertex_edges,
const int *dst_vertex_faces)
{
#ifndef NDEBUG
for (int i = 0; i < num_vertex_faces; ++i) {
bool found = false;
for (int j = 0; j < num_vertex_faces; ++j) {
if (vertex_faces[i] == dst_vertex_faces[j]) {
found = true;
break;
}
}
if (!found) {
assert(!"vert-faces connectivity ruined");
}
}
for (int i = 0; i < num_vertex_edges; ++i) {
bool found = false;
for (int j = 0; j < num_vertex_edges; ++j) {
if (vertex_edges[i] == dst_vertex_edges[j]) {
found = true;
break;
}
}
if (!found) {
assert(!"vert-edges connectivity ruined");
}
}
#else
(void)num_vertex_edges;
(void)num_vertex_faces;
(void)vertex_edges;
(void)vertex_faces;
(void)dst_vertex_edges;
(void)dst_vertex_faces;
#endif
}
} // namespace opensubdiv_capi
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